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Searched refs:NVC0_NEW_3D_FRAGPROG (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_state_validate.c901 ctx_to->dirty_3d &= ~NVC0_NEW_3D_FRAGPROG; in nvc0_switch_pipe_context()
932 NVC0_NEW_3D_FRAGPROG |
934 { nvc0_fragprog_validate, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_RASTERIZER },
935 { nvc0_validate_fp_zsa_rast, NVC0_NEW_3D_FRAGPROG | NVC0_NEW_3D_ZSA |
947 { nvc0_validate_fbread, NVC0_NEW_3D_FRAGPROG |
Dnvc0_context.h43 #define NVC0_NEW_3D_FRAGPROG (1 << 7) macro
Dnvc0_shader_state.c164 if (fp->mem && !(nvc0->dirty_3d & NVC0_NEW_3D_FRAGPROG)) { in nvc0_fragprog_validate()
Dnvc0_surface.c1121 NVC0_NEW_3D_VERTPROG | NVC0_NEW_3D_FRAGPROG | in nvc0_blitctx_pre_blit()
1186 NVC0_NEW_3D_VERTPROG | NVC0_NEW_3D_FRAGPROG | in nvc0_blitctx_post_blit()
Dnvc0_state.c678 nvc0->dirty_3d |= NVC0_NEW_3D_FRAGPROG; in nvc0_fp_state_bind()