Searched refs:NamedObject (Results 1 – 18 of 18) sorted by relevance
82 NamedObject::NamedObject(GLuint name) : name(name) in NamedObject() function in gl::NamedObject86 NamedObject::~NamedObject() in ~NamedObject()
60 class NamedObject : public Object class63 explicit NamedObject(GLuint name);64 virtual ~NamedObject();
27 class [[clang::lto_visibility_public]] Texture : public gl::NamedObject30 Texture(GLuint name) : NamedObject(name) {} in Texture()
28 class Sampler : public gl::NamedObject31 Sampler(GLuint name) : NamedObject(name) in Sampler()
28 class Query : public gl::NamedObject
28 class VertexArray : public gl::NamedObject
30 class TransformFeedback : public gl::NamedObject
44 class FenceSync : public gl::NamedObject
32 class Buffer : public gl::NamedObject
28 Buffer::Buffer(GLuint name) : NamedObject(name) in Buffer()
22 TransformFeedback::TransformFeedback(GLuint name) : NamedObject(name), mActive(false), mPaused(fals… in TransformFeedback()
118 FenceSync::FenceSync(GLuint name, GLenum condition, GLbitfield flags) : NamedObject(name), mConditi… in FenceSync()
20 VertexArray::VertexArray(GLuint name) : gl::NamedObject(name) in VertexArray()
25 Query::Query(GLuint name, GLenum type) : NamedObject(name) in Query()
205 class Renderbuffer : public gl::NamedObject
331 Renderbuffer::Renderbuffer(GLuint name, RenderbufferInterface *instance) : NamedObject(name) in Renderbuffer()
54 class NamedObject class57 virtual ~NamedObject (void) {} in ~NamedObject()66 NamedObject (deUint32 name) : m_name(name), m_refCount(1) {} in NamedObject() function in sglr::rc::NamedObject73 class Texture : public NamedObject296 class Renderbuffer : public NamedObject326 class Framebuffer : public NamedObject391 class DataBuffer : public NamedObject394 DataBuffer (deUint32 name) : NamedObject(name) {} in DataBuffer()407 class VertexArray : public NamedObject444 class ShaderProgramObjectContainer : public NamedObject
4746 : NamedObject (name) in Texture()5431 : NamedObject (name) in Renderbuffer()5445 : NamedObject(name) in Framebuffer()5454 : NamedObject (name) in VertexArray()5474 : NamedObject (name) in ShaderProgramObjectContainer()