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Searched refs:NextSpillReg (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DSIMachineFunctionInfo.cpp367 SmallVectorImpl<MCPhysReg>::const_iterator NextSpillReg = Regs.begin(); in allocateVGPRSpillToAGPR() local
369 NextSpillReg = std::find_if( in allocateVGPRSpillToAGPR()
370 NextSpillReg, Regs.end(), [&MRI, &OtherUsedRegs](MCPhysReg Reg) { in allocateVGPRSpillToAGPR()
375 if (NextSpillReg == Regs.end()) { // Registers exhausted in allocateVGPRSpillToAGPR()
380 OtherUsedRegs.set(*NextSpillReg); in allocateVGPRSpillToAGPR()
381 SpillRegs.push_back(*NextSpillReg); in allocateVGPRSpillToAGPR()
382 Spill.Lanes[I] = *NextSpillReg++; in allocateVGPRSpillToAGPR()