/third_party/mesa3d/src/mesa/main/ |
D | ffvertex_prog.c | 678 emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Y), mat[1], tmp); in emit_transpose_matrix_transform_vec4() 679 emit_op3(p, OPCODE_MAD, tmp, 0, swizzle1(src,Z), mat[2], tmp); in emit_transpose_matrix_transform_vec4() 680 emit_op3(p, OPCODE_MAD, dest, 0, swizzle1(src,W), mat[3], tmp); in emit_transpose_matrix_transform_vec4() 923 emit_op3(p, OPCODE_MAD, tmp, WRITEMASK_XYZ, lm_ambient, in get_scenecolor() 1282 emit_op3(p, OPCODE_MAD, _col0, 0, swizzle1(lit,X), ambient, _col0); in build_lighting() 1295 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _col0); in build_lighting() 1296 emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _col1); in build_lighting() 1355 emit_op3(p, OPCODE_MAD, _bfc0, 0, swizzle1(lit,X), ambient, _bfc0); in build_lighting() 1366 emit_op3(p, OPCODE_MAD, res0, mask0, swizzle1(lit,Y), diffuse, _bfc0); in build_lighting() 1367 emit_op3(p, OPCODE_MAD, res1, mask1, swizzle1(lit,Z), specular, _bfc1); in build_lighting() [all …]
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/third_party/mesa3d/src/mesa/program/ |
D | programopt.c | 172 newInst[i].Opcode = OPCODE_MAD; in insert_mvp_mad_code() 187 newInst[3].Opcode = OPCODE_MAD; in insert_mvp_mad_code() 318 inst->Opcode = OPCODE_MAD; in _mesa_append_fog_code()
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D | prog_instruction.c | 128 { OPCODE_MAD, "MAD", 3, 1 },
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D | prog_instruction.h | 147 OPCODE_MAD, /* X X X X X */ enumerator
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D | prog_to_nir.c | 650 [OPCODE_MAD] = 0, 741 case OPCODE_MAD: in ptn_emit_instruction()
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | Shader.hpp | 43 OPCODE_MAD, enumerator
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D | PixelShader.cpp | 620 case Shader::OPCODE_MAD: in analyzeInterpolants()
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D | Shader.cpp | 774 case OPCODE_MAD: return "mad"; in operationString()
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D | VertexProgram.cpp | 230 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break; in program()
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D | PixelProgram.cpp | 209 case Shader::OPCODE_MAD: mad(d, s0, s1, s2); break; in applyShader()
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D | PixelPipeline.cpp | 123 case Shader::OPCODE_MAD: MAD(d, s0, s1, s2); break; in applyShader()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/ |
D | OutputASM.cpp | 781 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i); in visitBinary() 920 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, 0, left, i, right, 0, result); in visitBinary() 938 Instruction *mad = emit(sw::Shader::OPCODE_MAD, result, i, left, j, right, i, result, i); in visitBinary()
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