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Searched refs:PARAMETER_SAMPLER (Results 1 – 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DShader.cpp246 if(dst.type == PARAMETER_SAMPLER) in string()
1073 case PARAMETER_SAMPLER: return "s"; in typeString()
1863 if(src1.type == PARAMETER_SAMPLER) in analyzeSamplers()
DVertexShader.cpp324 if(inst->src[1].type == PARAMETER_SAMPLER) in analyzeTextureSampling()
DShader.hpp339 PARAMETER_SAMPLER = 10, enumerator
DPixelShader.cpp232 if(inst->dst.type == Shader::PARAMETER_SAMPLER) in analyzeInterpolants()
DVertexProgram.cpp741 case Shader::PARAMETER_SAMPLER: in fetchRegister()
1625 …bool uniformSampler = (src1.type == Shader::PARAMETER_SAMPLER && src1.rel.type == Shader::PARAMETE… in TEXSIZE()
1636 if(s.type == Shader::PARAMETER_SAMPLER && s.rel.type == Shader::PARAMETER_VOID) in sampleTexture()
DPixelProgram.cpp752 if(sampler.type == Shader::PARAMETER_SAMPLER && sampler.rel.type == Shader::PARAMETER_VOID) in sampleTexture()
935 case Shader::PARAMETER_SAMPLER: in fetchRegister()
1317 …bool uniformSampler = (src1.type == Shader::PARAMETER_SAMPLER && src1.rel.type == Shader::PARAMETE… in TEXSIZE()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp2834 return sw::Shader::PARAMETER_SAMPLER; in registerType()