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Searched refs:PS_INPUT_COUNT_MSAA (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/etnaviv/
Detnaviv_internal.h248 uint32_t PS_INPUT_COUNT_MSAA; /* Adds an input */ member
Detnaviv_shader.c218 cs->PS_INPUT_COUNT_MSAA = in etna_link_shaders()
Detnaviv_emit.c423 ? ctx->shader_state.PS_INPUT_COUNT_MSAA in etna_emit_state()