Searched refs:PUSH_BISECT1 (Results 1 – 2 of 2) sorted by relevance
179 …enum { PUSH_PLAYING, PUSH_DURATION, PUSH_BISECT1, PUSH_LINEAR1, PUSH_BISECT2, PUSH_LINEAR2 } push_… enumerator
1774 if (ogg->push_state == PUSH_BISECT1 || ogg->push_state == PUSH_BISECT2) { in gst_ogg_pad_handle_push_mode_state()1858 if (ogg->push_state == PUSH_BISECT1) { in gst_ogg_pad_handle_push_mode_state()1931 if (ogg->push_state == PUSH_BISECT1 || ogg->push_state == PUSH_BISECT2) { in gst_ogg_pad_handle_push_mode_state()3921 ogg->push_state = PUSH_BISECT1; in gst_ogg_demux_perform_seek_push()