Searched refs:ParseResourceName (Results 1 – 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/common/ |
D | utilities_unittest.cpp | 17 TEST(ParseResourceName, ArrayIndex) in TEST() argument 20 EXPECT_EQ("foo", gl::ParseResourceName("foo[123]", &indices)); in TEST() 24 EXPECT_EQ("bar", gl::ParseResourceName("bar[0]", &indices)); in TEST() 30 TEST(ParseResourceName, NegativeArrayIndex) in TEST() argument 33 EXPECT_EQ("foo", gl::ParseResourceName("foo[-1]", &indices)); in TEST() 39 TEST(ParseResourceName, NoArrayIndex) in TEST() argument 42 EXPECT_EQ("foo", gl::ParseResourceName("foo", &indices)); in TEST() 47 TEST(ParseResourceName, NULLArrayIndices) in TEST() argument 49 EXPECT_EQ("foo", gl::ParseResourceName("foo[10]", nullptr)); in TEST() 53 TEST(ParseResourceName, MultipleArrayIndices) in TEST() argument [all …]
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D | utilities.h | 63 std::string ParseResourceName(const std::string &name, std::vector<unsigned int> *outSubscripts);
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D | utilities.cpp | 893 std::string ParseResourceName(const std::string &name, std::vector<unsigned int> *outSubscripts) in ParseResourceName() function
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | ProgramExecutable.cpp | 23 std::string baseName = ParseResourceName(name, &subscripts); in IncludeSameArrayElement() 27 std::string arrayName = ParseResourceName(nameInSet, &arrayIndices); in IncludeSameArrayElement() 1011 std::string baseName = ParseResourceName(tfVaryingName, &subscripts); in linkValidateTransformFeedback() 1096 std::string baseName = ParseResourceName(tfVaryingName, &subscripts); in gatherTransformFeedbackVaryings()
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D | VaryingPacking.cpp | 745 std::string baseName = ParseResourceName(tfVarying, &subscripts); in collectTFVarying()
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D | Program.cpp | 324 std::string baseName = ParseResourceName(name, &subscripts); in GetInterfaceBlockIndex()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ProgramD3D.cpp | 2785 const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); in assignSamplerRegisters() 2899 const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); in assignImageRegisters()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ProgramMtl.mm | 525 uniformName = gl::ParseResourceName(uniformName, nullptr);
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