Searched refs:PixelExecutable (Results 1 – 2 of 2) sorted by relevance
400 class PixelExecutable403 PixelExecutable(const std::vector<GLenum> &outputSignature,405 ~PixelExecutable();533 std::vector<std::unique_ptr<PixelExecutable>> mPixelExecutables;
660 ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, in PixelExecutable() function in rx::ProgramD3D::PixelExecutable665 ProgramD3D::PixelExecutable::~PixelExecutable() in ~PixelExecutable()1237 std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); in loadBinaryShaderExecutables()1477 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); in save()1566 mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( in getPixelExecutableForCachedOutputLayout()1567 new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); in getPixelExecutableForCachedOutputLayout()