Searched refs:PixelShaderVersion (Results 1 – 6 of 6) sorted by relevance
8 PixelShaderVersion=30 key
563 ((D3DSHADER_VERSION_MAJOR(deviceCaps.PixelShaderVersion) >= 3) ? deviceCaps.MaxPointSize in GenerateCaps()635 ((deviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0)) ? MAX_PIXEL_CONSTANT_VECTORS_SM3 in GenerateCaps()743 extensions->instancedArraysANGLE = deviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0); in GenerateCaps()
277 if (mDeviceCaps.PixelShaderVersion < D3DPS_VERSION(minShaderModel, 0)) in initialize()365 mVertexTextureSupport = mDeviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0) && in initialize()384 if (mDeviceCaps.PixelShaderVersion >= D3DPS_VERSION(3, 0)) in initializeDevice()2375 rendererString << " ps_" << D3DSHADER_VERSION_MAJOR(mDeviceCaps.PixelShaderVersion) << "_" in getRendererDescription()2376 << D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getRendererDescription()2411 return D3DSHADER_VERSION_MAJOR(mDeviceCaps.PixelShaderVersion); in getMajorShaderModel()2416 return D3DSHADER_VERSION_MINOR(mDeviceCaps.PixelShaderVersion); in getMinorShaderModel()
356 DWORD PixelShaderVersion; member
739 C2S("\nPixelShaderVersion: %08x", caps->PixelShaderVersion); in nine_dump_D3DCAPS9()
871 pCaps->PixelShaderVersion = D3DPS_VERSION(3,0); in NineAdapter9_GetDeviceCaps()