Searched refs:Populate (Results 1 – 25 of 37) sorted by relevance
12
59 bool Populate(Device* device, ShaderVisibleDescriptorAllocator* allocator);
60 bool SamplerHeapCacheEntry::Populate(Device* device, in Populate() function in dawn_native::d3d12::SamplerHeapCacheEntry
273 return mSamplerAllocationEntry->Populate(device, samplerAllocator); in PopulateSamplers()
39 /* Populate with known data */268 /* Populate with known data: x == { 0, 1, 2, ... } */
515 /* Populate the source slot. */639 /* Populate the source slot. */651 /* Populate the target slot. */
605 /* Populate the arrays. As the mbedtls_mpi_uint[]s in mbedtls_mpis (and as716 /* Populate the arrays. As the mbedtls_mpi_uint[]s in mbedtls_mpis (and as
75 * Populate license files into subfolders.
278 if (!InjectDetails::Populate(details_value, details.get())) in Init()
37 option(GLFW_USE_MENUBAR "Populate the menu bar on first window creation" ON)
11 // Populate property map with ReactJS's attribute and property mappings
13 // Populate property map with ReactJS's attribute and property mappings
1821 goto Populate; in cff_encoding_load()1827 Populate: in cff_encoding_load()
629 /// Populate ResultDirectory with the value for "DumpFolder" for a given670 /// Populate ResultType with a valid MINIDUMP_TYPE based on the value of
602 /// \brief Populate ResultDirectory with the value for "DumpFolder" for a given643 /// \brief Populate ResultType with a valid MINIDUMP_TYPE based on the value of
267 # Populate the CMake GLSLANG_VERSION* variables with the build version
396 // Populate the settings based on command line arguments.
234 ; Populate tmp[]
345 + // Populate |arguments| with additional optional arguments.
1123 // Populate the program object with the compiled shadera
2040 // Populate the program object with the compiled shader
1433 * src/sfnt/sfobjs.c (sfnt_load_face): Populate `sbit_strike_map',
1133 // Populate the program object with the compiled shadera
1513 CMake: Populate the INCLUDE_DIRECTORIES property of installed targets (#323)1515 Populate the INCLUDE_DIRECTORIES property of installed targets
8422 Populate
629 - panfrost: Populate bifrost-specific structs within mali_shader_meta972 - turnip: Populate tu_pipeline.active_stages