Searched refs:PositionAlwaysPrecise (Results 1 – 3 of 3) sorted by relevance
369 GLboolean PositionAlwaysPrecise; member
698 …ctx->Const.ShaderCompilerOptions[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = options->vs_positi… in st_create_context_priv()
1652 options->PositionAlwaysPrecise; in generate_varyings()