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Searched refs:PositionAlwaysPrecise (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dconsts_exts.h369 GLboolean PositionAlwaysPrecise; member
/third_party/mesa3d/src/mesa/state_tracker/
Dst_context.c698 …ctx->Const.ShaderCompilerOptions[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = options->vs_positi… in st_create_context_priv()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1652 options->PositionAlwaysPrecise; in generate_varyings()