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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/
DBranchProbability.cpp79 uint64_t ProductHigh = (Num >> 32) * N; in scale() local
83 uint32_t Upper32 = ProductHigh >> 32; in scale()
85 uint32_t Mid32Partial = ProductHigh & UINT32_MAX; in scale()