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Searched refs:PushFront (Results 1 – 12 of 12) sorted by relevance

/third_party/node/deps/v8/src/compiler/
Dfunctional-list.h72 void PushFront(A a, Zone* zone) { in PushFront() function
78 void PushFront(A a, Zone* zone, FunctionalList hint) { in PushFront() function
83 PushFront(a, zone); in PushFront()
Dbranch-elimination.cc451 prev_front.PushFront(branch_condition, zone, hint.blocks_.Front()); in AddCondition()
453 prev_front.PushFront(branch_condition, zone); in AddCondition()
456 blocks_.PushFront(prev_front, zone); in AddCondition()
467 new_block.PushFront(branch_condition, zone); in AddConditionInNewBlock()
470 blocks_.PushFront(new_block, zone); in AddConditionInNewBlock()
Dloop-variable-optimizer.cc189 limits->PushFront(Constraint{left, kind, right}, zone()); in AddCmpToLimits()
194 limits->PushFront(Constraint{right, kind, left}, zone()); in AddCmpToLimits()
Dscheduler.cc774 BasicBlock* PushFront(BasicBlock* head, BasicBlock* block) { in PushFront() function in v8::internal::compiler::SpecialRPONumberer
840 order = PushFront(order, frame->block); in ComputeAndInsertSpecialRPO()
876 loop->start = PushFront(order, block); in ComputeAndInsertSpecialRPO()
933 order = PushFront(order, block); in ComputeAndInsertSpecialRPO()
/third_party/skia/third_party/externals/dawn/src/common/
DSlabAllocator.cpp114 void SlabAllocatorImpl::PushFront(Slab* slab, IndexLinkNode* node) const { in PushFront() function in SlabAllocatorImpl
203 PushFront(slab, node); in Deallocate()
DSlabAllocator.h118 void PushFront(Slab* slab, IndexLinkNode* node) const;
/third_party/node/deps/v8/src/heap/
Dlist.h44 void PushFront(T* element) { in PushFront() function
Dnew-spaces.cc279 memory_chunk_list_.PushFront(page); in PrependPage()
/third_party/skia/third_party/externals/d3d12allocator/src/
DD3D12MemAlloc.cpp1542 Item* PushFront();
1544 Item* PushFront(const T& value);
1798 typename List<T>::Item* List<T>::PushFront() in PushFront() function in D3D12MA::List
1828 typename List<T>::Item* List<T>::PushFront(const T& value) in PushFront() function in D3D12MA::List
1830 Item* const pNewItem = PushFront(); in PushFront()
1946 return PushFront(); in InsertAfter()
/third_party/node/src/
Dutil-inl.h134 void ListHead<T, M>::PushFront(T* element) { in PushFront() function
Dutil.h245 inline void PushFront(T* element);
/third_party/skia/third_party/vulkanmemoryallocator/include/
Dvk_mem_alloc.h5356 ItemType* PushFront();
5358 ItemType* PushFront(const T& value);
5438 VmaListItem<T>* VmaRawList<T>::PushFront() in PushFront() function
5468 VmaListItem<T>* VmaRawList<T>::PushFront(const T& value) in PushFront() function
5470 ItemType* const pNewItem = PushFront(); in PushFront()
5584 return PushFront(); in InsertAfter()