/third_party/mesa3d/src/vulkan/wsi/ |
D | wsi_common.h | 222 WSI_CB(QueueSubmit);
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D | wsi_common.c | 161 WSI_GET_CB(QueueSubmit); in wsi_device_init() 1089 result = wsi->QueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE); in wsi_common_queue_present() 1139 result = wsi->QueueSubmit(submit_queue, 1, &submit_info, fence); in wsi_common_queue_present()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | VulkanFunctions.cpp | 281 GET_DEVICE_PROC(QueueSubmit); in LoadDeviceProcs()
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D | VulkanFunctions.h | 258 PFN_vkQueueSubmit QueueSubmit = nullptr; member
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D | DeviceVk.cpp | 270 CheckVkSuccess(fn.QueueSubmit(mQueue, 1, &submitInfo, fence), "vkQueueSubmit"), { in SubmitPendingCommands()
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/third_party/mesa3d/docs/relnotes/ |
D | 17.0.6.rst | 114 - anv/cmd_buffer: Use the device allocator for QueueSubmit
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D | 13.0.1.rst | 115 - anv: Move relocation handling from EndCommandBuffer to QueueSubmit
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D | 19.3.0.rst | 520 - radv: Improve fence signalling in QueueSubmit.
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D | 20.3.0.rst | 2999 - turnip: avoid heap allocations in QueueSubmit when semaphores are used
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D | 22.2.0.rst | 2891 - vulkan/wsi: Re-arrange QueueSubmit code in wsi_common_queue_present
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/third_party/mesa3d/docs/vulkan/ |
D | dispatch.rst | 71 PFN_vkQueueSubmit QueueSubmit; 99 PFN_vkQueueSubmit QueueSubmit;
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/third_party/skia/tests/ |
D | SurfaceSemaphoreTest.cpp | 321 GR_VK_CALL_ERRCHECK(gpu, QueueSubmit(queue, 1, &submitInfo, fence)); in DEF_GPUTEST_FOR_RENDERING_CONTEXTS()
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/third_party/mesa3d/src/intel/nullhw-layer/ |
D | intel_nullhw.c | 151 VK_CHECK(device_data->vtable.QueueSubmit(queue, 1, &submit_info, VK_NULL_HANDLE)); in override_queue()
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/third_party/mesa3d/src/vulkan/overlay-layer/ |
D | overlay.cpp | 1380 device_data->vtable.QueueSubmit(present_queue->queue, 1, &submit_info, VK_NULL_HANDLE); in render_swapchain_display() 1391 … device_data->vtable.QueueSubmit(device_data->graphic_queue->queue, 1, &submit_info, draw->fence); in render_swapchain_display() 1410 … device_data->vtable.QueueSubmit(device_data->graphic_queue->queue, 1, &submit_info, draw->fence); in render_swapchain_display() 1904 VK_CHECK(device_data->vtable.QueueSubmit(queue, 0, NULL, queue_data->queries_fence)); in overlay_QueuePresentKHR() 2452 return device_data->vtable.QueueSubmit(queue, submitCount, pSubmits, fence); in overlay_QueueSubmit() 2668 ADD_HOOK(QueueSubmit),
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireArgumentTests.cpp | 229 api, QueueSubmit(apiQueue, 2, MatchesLambda([=](const WGPUCommandBuffer* cmdBufs) -> bool { in TEST_F()
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/third_party/mesa3d/src/gallium/drivers/zink/ |
D | zink_kopper.c | 656 error = VKSCR(QueueSubmit)(screen->queue, 1, &si, screen->fence); in kopper_present() 825 VkResult error = VKSCR(QueueSubmit)(screen->queue, 1, &si, VK_NULL_HANDLE); in zink_kopper_present_readback()
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D | zink_batch.c | 441 result = VKSCR(QueueSubmit)(screen->queue, num_si, num_si == 2 ? si : &si[1], VK_NULL_HANDLE); in submit_queue()
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/third_party/vulkan-loader/loader/generated/ |
D | vk_layer_dispatch_table.h | 297 PFN_vkQueueSubmit QueueSubmit; member
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D | vk_loader_extensions.c | 347 table->QueueSubmit = (PFN_vkQueueSubmit)gpa(dev, "vkQueueSubmit"); in loader_init_device_dispatch_table() 1406 if (!strcmp(name, "QueueSubmit")) return (void *)table->QueueSubmit; in loader_lookup_device_dispatch_table()
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D | vk_dispatch_table_helper.h | 433 table->QueueSubmit = (PFN_vkQueueSubmit) gpa(device, "vkQueueSubmit"); in layer_init_device_dispatch_table()
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/third_party/skia/src/gpu/vk/ |
D | GrVkInterface.cpp | 51 ACQUIRE_PROC(QueueSubmit, VK_NULL_HANDLE, device); in GrVkInterface()
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D | GrVkCommandBuffer.cpp | 587 GR_VK_CALL_RESULT(gpu, result, QueueSubmit(queue, 1, &submitInfo, fence)); in submit_to_queue()
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D | GrVkGpu.cpp | 2567 VK_CALL_RET(result, QueueSubmit(this->queue(), 0, nullptr, fence)); in insertFence()
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/third_party/vulkan-loader/loader/ |
D | trampoline.c | 976 return disp->QueueSubmit(queue, submitCount, pSubmits, fence); in vkQueueSubmit()
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