Searched refs:RDepth (Results 1 – 4 of 4) sorted by relevance
150 int RDepth = right->getDepth(); in BUCompareLatency() local151 if (LDepth != RDepth) { in BUCompareLatency()154 << ") depth " << RDepth << "\n"); in BUCompareLatency()155 return LDepth < RDepth ? 1 : -1; in BUCompareLatency()
1040 unsigned RDepth = 0; in add() local1044 RDepth = DM.getDepth(); in add()1046 if (PDepth == RDepth) in add()1048 else if (PDepth > RDepth) { in add()
2509 int RDepth = right->getDepth() - RPenalty; in BUCompareLatency() local2510 if (LDepth != RDepth) { in BUCompareLatency()2513 << ") depth " << RDepth << "\n"); in BUCompareLatency()2514 return LDepth < RDepth ? 1 : -1; in BUCompareLatency()
631 RDepth = LI->getLoopDepth(RParent); in CompareValueComplexity() local632 if (LDepth != RDepth) in CompareValueComplexity()633 return (int)LDepth - (int)RDepth; in CompareValueComplexity()