Searched refs:RG8Uint (Results 1 – 16 of 16) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/utils/ |
D | TextureUtils.cpp | 146 case wgpu::TextureFormat::RG8Uint: in GetTexelBlockSizeInBytes() 276 case wgpu::TextureFormat::RG8Uint: in GetTextureFormatBlockWidth() 394 case wgpu::TextureFormat::RG8Uint: in GetTextureFormatBlockHeight() 525 case wgpu::TextureFormat::RG8Uint: in GetWGSLColorTextureComponentType() 563 case wgpu::TextureFormat::RG8Uint: in GetWGSLRenderableColorTextureComponentCount() 646 case wgpu::TextureFormat::RG8Uint: in GetWGSLImageFormatQualifier()
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D | TextureUtils.h | 36 wgpu::TextureFormat::RG8Uint,
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | SpirvUtils.cpp | 88 return wgpu::TextureFormat::RG8Uint; in SpirvImageFormatToTextureFormat()
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D | GLFormat.cpp | 58 … AddFormat(wgpu::TextureFormat::RG8Uint, GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | CopyTextureForBrowserTests.cpp | 226 Create2DTexture(16, 16, 5, 2, wgpu::TextureFormat::RG8Uint, in TEST_F()
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D | StorageTextureValidationTests.cpp | 249 wgpu::TextureFormat::RG8Snorm, wgpu::TextureFormat::RG8Uint, in TEST_F() 275 wgpu::TextureFormat::RG8Snorm, wgpu::TextureFormat::RG8Uint, in TEST_F()
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D | BindGroupValidationTests.cpp | 483 DoTest(false, wgpu::TextureFormat::RG8Uint, wgpu::TextureSampleType::Float); in TEST_F() 484 DoTest(false, wgpu::TextureFormat::RG8Uint, wgpu::TextureSampleType::UnfilterableFloat); in TEST_F() 485 DoTest(false, wgpu::TextureFormat::RG8Uint, wgpu::TextureSampleType::Depth); in TEST_F() 486 DoTest(true, wgpu::TextureFormat::RG8Uint, wgpu::TextureSampleType::Uint); in TEST_F() 487 DoTest(false, wgpu::TextureFormat::RG8Uint, wgpu::TextureSampleType::Sint); in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | TextureFormatTests.cpp | 492 TEST_P(TextureFormatTest, RG8Uint) { in TEST_P() argument 493 DoUintTest<uint8_t>({wgpu::TextureFormat::RG8Uint, 2, wgpu::TextureComponentType::Uint, 2}); in TEST_P()
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D | CopyTests.cpp | 2135 {wgpu::TextureFormat::RG8Sint, wgpu::TextureFormat::RG8Uint, wgpu::TextureFormat::RG8Snorm, in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.cpp | 129 case wgpu::TextureFormat::RG8Uint: in D3D12TypelessTextureFormat() 287 case wgpu::TextureFormat::RG8Uint: in D3D12TextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Format.cpp | 293 AddColorFormat(wgpu::TextureFormat::RG8Uint, true, false, 2, SampleTypeBit::Uint, 2); in BuildFormatTable()
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D | ShaderModule.cpp | 180 return wgpu::TextureFormat::RG8Uint; in TintImageFormatToTextureFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | TextureMTL.mm | 162 case wgpu::TextureFormat::RG8Uint:
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | TextureVk.cpp | 240 case wgpu::TextureFormat::RG8Uint: in VulkanImageFormat()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | Converter.cpp | 202 out = wgpu::TextureFormat::RG8Uint; in Convert()
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/third_party/vk-gl-cts/external/amber/src/src/dawn/ |
D | engine_dawn.cc | 531 dawn_format = ::dawn::TextureFormat::RG8Uint; in GetDawnTextureFormat()
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