Searched refs:ROUND_TO_ZERO (Results 1 – 5 of 5) sorted by relevance
/third_party/vk-gl-cts/framework/common/ |
D | tcuFloat.hpp | 45 ROUND_TO_ZERO enumerator 342 case ROUND_TO_ZERO: in convert() 388 case ROUND_TO_ZERO: in convert()
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/third_party/ffmpeg/libavcodec/ |
D | aacenc_utils.h | 37 #define ROUND_TO_ZERO 0.1054f macro
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D | aacenc_quantization.h | 191 QUANTIZE_AND_ENCODE_BAND_COST_FUNC(ESC_RTZ, 0, 1, 1, 1, 0, 0, ROUND_TO_ZERO)
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/third_party/ffmpeg/libavcodec/mips/ |
D | aaccoder_mips.c | 995 INFINITY, NULL, NULL, (rtz) ? ROUND_TO_ZERO : ROUND_STANDARD); in quantize_and_encode_band_mips()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTextureTestUtil.cpp | 462 s = tcu::Float16(s, tcu::ROUND_TO_ZERO).asFloat(); in sampleTextureNonProjected() 463 t = tcu::Float16(t, tcu::ROUND_TO_ZERO).asFloat(); in sampleTextureNonProjected()
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