Searched refs:RenderBundle (Results 1 – 14 of 14) sorted by relevance
89 enum class RenderBundle { enum99 RenderBundle withRenderBundle;103 std::tuple<Pipeline, VertexBuffer, BindGroup, UniformData, RenderBundle>;123 UniformData::Static, RenderBundle::No}; in MakeParam()134 std::get<RenderBundle>(paramTuple), in MakeParam()197 case RenderBundle::No: in operator <<()199 case RenderBundle::Yes: in operator <<()266 wgpu::RenderBundle mRenderBundle;455 if (GetParam().withRenderBundle == RenderBundle::Yes) { in SetUp()590 case RenderBundle::No: in Step()[all …]
29 GPURenderBundle(wgpu::RenderBundle bundle);32 inline operator const wgpu::RenderBundle &() const {41 wgpu::RenderBundle bundle_;
28 GPURenderBundle::GPURenderBundle(wgpu::RenderBundle bundle) : bundle_(std::move(bundle)) { in GPURenderBundle()
103 wgpu::RenderBundle* bundles = nullptr; in executeBundles()
135 wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish(); in TEST_F()156 wgpu::RenderBundle renderBundle; in TEST_F()191 wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish(); in TEST_F()279 ASSERT_DEVICE_ERROR(wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish()); in TEST_F()298 ASSERT_DEVICE_ERROR(wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish()); in TEST_F()317 ASSERT_DEVICE_ERROR(wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish()); in TEST_F()336 ASSERT_DEVICE_ERROR(wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish()); in TEST_F()359 wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish(); in TEST_F()379 wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish(); in TEST_F()399 wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish(); in TEST_F()[all …]
157 wgpu::RenderBundle bundle = renderBundleEncoder.Finish(); in TEST_F()
105 wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish(); in TEST_P()126 wgpu::RenderBundle renderBundles[2]; in TEST_P()174 wgpu::RenderBundle renderBundle = renderBundleEncoder.Finish(); in TEST_P()
466 std::vector<wgpu::RenderBundle> bundles; in TEST_P()519 wgpu::RenderBundle bundle; in TEST_P()540 wgpu::RenderBundle bundle; in TEST_P()585 wgpu::RenderBundle bundle; in TEST_P()
60 return ObjectType::RenderBundle; in GetType()
138 "RenderBundle.cpp"139 "RenderBundle.h"
293 "RenderBundle.cpp",294 "RenderBundle.h",
280 ObjectType::RenderBundle, in DestroyObjects()
29 - `validation_time`: The time for CommandBuffer / RenderBundle validation.
22 #include "dawn_native/RenderBundle.h"