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Searched refs:RenderPassDesc (Results 1 – 25 of 34) sorted by relevance

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/third_party/skia/experimental/graphite/src/
DRenderPassTask.h32 const RenderPassDesc&);
39 RenderPassTask(std::vector<std::unique_ptr<DrawPass>> passes, const RenderPassDesc&);
42 RenderPassDesc fRenderPassDesc;
DCommandBuffer.h32 struct RenderPassDesc { struct
58 void beginRenderPass(const RenderPassDesc&); argument
107 virtual void onBeginRenderPass(const RenderPassDesc&) = 0;
DRenderPassTask.cpp18 const RenderPassDesc& desc) { in Make()
26 const RenderPassDesc& desc) in RenderPassTask()
DCommandBuffer.cpp27 void CommandBuffer::beginRenderPass(const RenderPassDesc& renderPassDesc) { in beginRenderPass()
DDrawContext.cpp116 RenderPassDesc desc; in snapRenderPassTask()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_cache_utils.h132 class alignas(4) RenderPassDesc final
135 RenderPassDesc();
136 ~RenderPassDesc();
137 RenderPassDesc(const RenderPassDesc &other);
138 RenderPassDesc &operator=(const RenderPassDesc &other);
280 bool operator==(const RenderPassDesc &lhs, const RenderPassDesc &rhs);
282 constexpr size_t kRenderPassDescSize = sizeof(RenderPassDesc);
618 const RenderPassDesc &getRenderPassDesc() const { return mRenderPassDesc; } in getRenderPassDesc()
620 void setRenderPassDesc(const RenderPassDesc &renderPassDesc);
622 const RenderPassDesc &renderPassDesc);
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Dvk_cache_utils.cpp312 const RenderPassDesc &desc, in InitializeUnresolveSubpass()
905 const RenderPassDesc &desc, in UpdateRenderPassPerfCounters()
952 const RenderPassDesc &desc, in InitializeRenderPassFromDesc()
1407 RenderPassDesc::RenderPassDesc() in RenderPassDesc() function in rx::vk::RenderPassDesc
1409 memset(this, 0, sizeof(RenderPassDesc)); in RenderPassDesc()
1412 RenderPassDesc::~RenderPassDesc() = default;
1414 RenderPassDesc::RenderPassDesc(const RenderPassDesc &other) in RenderPassDesc() function in rx::vk::RenderPassDesc
1416 memcpy(this, &other, sizeof(RenderPassDesc)); in RenderPassDesc()
1419 void RenderPassDesc::packColorAttachment(size_t colorIndexGL, angle::FormatID formatID) in packColorAttachment()
1437 void RenderPassDesc::packColorAttachmentGap(size_t colorIndexGL) in packColorAttachmentGap()
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DFramebufferVk.h146 const vk::RenderPassDesc &getRenderPassDesc() const { return mRenderPassDesc; } in getRenderPassDesc()
246 vk::RenderPassDesc mRenderPassDesc;
DVulkanSecondaryCommandBuffer.cpp40 const RenderPassDesc &renderPassDesc, in InitializeRenderPassInheritanceInfo()
DRenderTargetVk.h26 class RenderPassDesc; variable
DVulkanSecondaryCommandBuffer.h29 class RenderPassDesc; variable
43 const RenderPassDesc &renderPassDesc,
DContextVk.h470 angle::Result getCompatibleRenderPass(const vk::RenderPassDesc &desc,
472 angle::Result getRenderPassWithOps(const vk::RenderPassDesc &desc,
569 const vk::RenderPassDesc &renderPassDesc,
Dvk_helpers.h1106 const RenderPassDesc &renderPassDesc,
1192 const RenderPassDesc &renderPassDesc);
1204 const RenderPassDesc &getRenderPassDesc() const { return mRenderPassDesc; } in getRenderPassDesc()
1266 RenderPassDesc mRenderPassDesc;
DUtilsVk.h534 const vk::RenderPassDesc &renderPassDesc,
DSecondaryCommandBuffer.h26 class RenderPassDesc; variable
493 const RenderPassDesc &renderPassDesc, in InitializeRenderPassInheritanceInfo()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DFrameBufferMtl.h161 angle::Result prepareRenderPass(const gl::Context *context, mtl::RenderPassDesc *descOut);
166 const mtl::RenderPassDesc &desc);
214 mtl::RenderPassDesc mRenderPassDesc;
Dmtl_state_cache.h382 struct RenderPassDesc struct
401 bool equalIgnoreLoadStoreOptions(const RenderPassDesc &other) const; argument
402 bool operator==(const RenderPassDesc &other) const;
403 inline bool operator!=(const RenderPassDesc &other) const { return !(*this == other); }
Dmtl_state_cache.mm681 // RenderPassDesc implementation
718 void RenderPassDesc::populateRenderPipelineOutputDesc(RenderPipelineOutputDesc *outDesc) const
725 void RenderPassDesc::populateRenderPipelineOutputDesc(const WriteMaskArray &writeMaskArray,
737 void RenderPassDesc::populateRenderPipelineOutputDesc(const BlendDescArray &blendDescArray,
792 bool RenderPassDesc::equalIgnoreLoadStoreOptions(const RenderPassDesc &other) const
813 bool RenderPassDesc::operator==(const RenderPassDesc &other) const
834 void RenderPassDesc::convertToMetalDesc(MTLRenderPassDescriptor *objCDesc) const
Dmtl_command_buffer.h329 RenderCommandEncoder &restart(const RenderPassDesc &desc);
485 const RenderPassDesc &renderPassDesc() const { return mRenderPassDesc; } in renderPassDesc()
510 RenderPassDesc mRenderPassDesc;
DContextMtl.h339 bool hasStartedRenderPass(const mtl::RenderPassDesc &desc);
348 mtl::RenderCommandEncoder *getRenderPassCommandEncoder(const mtl::RenderPassDesc &desc);
DFrameBufferMtl.mm618 mtl::RenderPassDesc oldRenderPassDesc = mRenderPassDesc;
760 const mtl::RenderPassDesc &desc)
1021 mtl::RenderPassDesc *pDescOut)
1023 mtl::RenderPassDesc &desc = *pDescOut;
1123 mtl::RenderPassDesc tempDesc = mRenderPassDesc;
1220 mtl::RenderPassDesc dsOnlyDesc = mRenderPassDesc;
DContextMtl.mm1525 bool ContextMtl::hasStartedRenderPass(const mtl::RenderPassDesc &desc)
1542 mtl::RenderCommandEncoder *ContextMtl::getRenderPassCommandEncoder(const mtl::RenderPassDesc &desc)
1589 mtl::RenderPassDesc rpDesc;
1607 mtl::RenderPassDesc rpDesc;
2335 const mtl::RenderPassDesc &renderPassDesc = mRenderEncoder.renderPassDesc();
2389 const mtl::RenderPassDesc &renderPassDesc = mRenderEncoder.renderPassDesc();
/third_party/skia/experimental/graphite/src/mtl/
DMtlCommandBuffer.h53 void onBeginRenderPass(const RenderPassDesc&) override;
DMtlCommandBuffer.mm67 void CommandBuffer::onBeginRenderPass(const RenderPassDesc& renderPassDesc) {
/third_party/skia/tests/graphite/
DCommandBufferTest.cpp62 RenderPassDesc renderPassDesc = {}; in DEF_GRAPHITE_TEST_FOR_CONTEXTS()

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