/third_party/mesa3d/src/compiler/glsl/tests/ |
D | sampler_types_test.cpp | 36 #define SHADOW EXPECT_TRUE(type->sampler_shadow); macro 85 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1) 86 T(sampler2DShadow, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2) 87 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3) 90 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2) 92 GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 3) 94 GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 4) 96 GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2)
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/third_party/musl/ndk_musl_include/ |
D | shadow.h | 13 #define SHADOW "/etc/shadow" macro
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/third_party/musl/porting/liteos_m_iccarm/kernel/include/ |
D | shadow.h | 13 #define SHADOW "/etc/shadow" macro
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/third_party/musl/include/ |
D | shadow.h | 13 #define SHADOW "/etc/shadow" macro
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/third_party/musl/porting/liteos_m/kernel/include/ |
D | shadow.h | 13 #define SHADOW "/etc/shadow" macro
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/third_party/musl/porting/uniproton/kernel/include/ |
D | shadow.h | 13 #define SHADOW "/etc/shadow" macro
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_fragment_program_shadow.txt | 101 TEX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW; 107 SHX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW; 148 b. Add "SHADOW" targets to texture lookup instructions. 149 TEXTURE_COMPARE_MODE is ignored. For samples from a SHADOW target 156 d. A hybrid of (a) and (b), where the SHADOW target means to use the
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D | ARB_sparse_texture_clamp.txt | 518 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
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/third_party/skia/third_party/externals/harfbuzz/src/ |
D | hb-ot-head-table.hh | 74 SHADOW = 1u<<4, enumerator
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/third_party/openGLES/extensions/ARB/ |
D | ARB_fragment_program_shadow.txt | 111 TEX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW; 117 SHX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW; 158 b. Add "SHADOW" targets to texture lookup instructions. 159 TEXTURE_COMPARE_MODE is ignored. For samples from a SHADOW target 166 d. A hybrid of (a) and (b), where the SHADOW target means to use the
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D | ARB_sparse_texture_clamp.txt | 528 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_gpu_program5.txt | 102 depth texture, via the SHADOW* targets; 1050 targets (including the SHADOW pseudo-targets) on the same texture image 2081 supported if a SHADOW target is specified.) 2105 When using a "SHADOW" texture target, component selection is ignored. 2163 When using a "SHADOW" texture target, component selection is ignored.
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D | NV_fragment_program4.txt | 489 The ARB_fragment_program_shadow option introduced a set of "SHADOW"
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D | NV_gpu_program4.txt | 2447 coordinate mappings. The "SHADOW" and "ARRAY" targets are special 2454 Texture targets with "SHADOW" are used to access textures with a 2458 * if a "SHADOW" target is used, and the corresponding texture has a base 2462 * if a non-"SHADOW" target is used, and the corresponding texture has a 2471 targets (including the SHADOW pseudo-targets) on the same texture image 2530 If a program contains a TXF instruction specifying one of the "SHADOW" or
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/third_party/openGLES/extensions/NV/ |
D | NV_gpu_program5.txt | 102 depth texture, via the SHADOW* targets; 1050 targets (including the SHADOW pseudo-targets) on the same texture image 2081 supported if a SHADOW target is specified.) 2105 When using a "SHADOW" texture target, component selection is ignored. 2163 When using a "SHADOW" texture target, component selection is ignored.
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D | NV_fragment_program4.txt | 489 The ARB_fragment_program_shadow option introduced a set of "SHADOW"
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D | NV_gpu_program4.txt | 2447 coordinate mappings. The "SHADOW" and "ARRAY" targets are special 2454 Texture targets with "SHADOW" are used to access textures with a 2458 * if a "SHADOW" target is used, and the corresponding texture has a base 2462 * if a non-"SHADOW" target is used, and the corresponding texture has a 2471 targets (including the SHADOW pseudo-targets) on the same texture image 2530 If a program contains a TXF instruction specifying one of the "SHADOW" or
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/third_party/openGLES/extensions/EXT/ |
D | EXT_sparse_texture2.txt | 1196 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_sparse_texture2.txt | 1196 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
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/third_party/skia/third_party/externals/harfbuzz/perf/texts/ |
D | en-words.txt | 9769 SHADOW
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/third_party/mesa3d/docs/gallium/ |
D | tgsi.rst | 904 SHADOW. src 0 is a
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/third_party/icu/icu4j/perf-tests/data/collation/ |
D | ulyss10.txt | 21066 BRAZEN TRUNK. IN THE SHADOW A SHEBEENKEEPER HAGGLES WITH THE
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