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Searched refs:SHADOW (Results 1 – 22 of 22) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/tests/
Dsampler_types_test.cpp36 #define SHADOW EXPECT_TRUE(type->sampler_shadow); macro
85 T(sampler1DShadow, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 1)
86 T(sampler2DShadow, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2)
87 T(samplerCubeShadow, GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 3)
90 GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 2)
92 GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 3)
94 GLSL_SAMPLER_DIM_CUBE, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 4)
96 GLSL_SAMPLER_DIM_RECT, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2)
/third_party/musl/ndk_musl_include/
Dshadow.h13 #define SHADOW "/etc/shadow" macro
/third_party/musl/porting/liteos_m_iccarm/kernel/include/
Dshadow.h13 #define SHADOW "/etc/shadow" macro
/third_party/musl/include/
Dshadow.h13 #define SHADOW "/etc/shadow" macro
/third_party/musl/porting/liteos_m/kernel/include/
Dshadow.h13 #define SHADOW "/etc/shadow" macro
/third_party/musl/porting/uniproton/kernel/include/
Dshadow.h13 #define SHADOW "/etc/shadow" macro
/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_fragment_program_shadow.txt101 TEX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW;
107 SHX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW;
148 b. Add "SHADOW" targets to texture lookup instructions.
149 TEXTURE_COMPARE_MODE is ignored. For samples from a SHADOW target
156 d. A hybrid of (a) and (b), where the SHADOW target means to use the
DARB_sparse_texture_clamp.txt518 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
/third_party/skia/third_party/externals/harfbuzz/src/
Dhb-ot-head-table.hh74 SHADOW = 1u<<4, enumerator
/third_party/openGLES/extensions/ARB/
DARB_fragment_program_shadow.txt111 TEX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW;
117 SHX result.color.a, fragment.texcoord[1], texture[0], 2D,SHADOW;
158 b. Add "SHADOW" targets to texture lookup instructions.
159 TEXTURE_COMPARE_MODE is ignored. For samples from a SHADOW target
166 d. A hybrid of (a) and (b), where the SHADOW target means to use the
DARB_sparse_texture_clamp.txt528 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
/third_party/skia/third_party/externals/opengl-registry/extensions/NV/
DNV_gpu_program5.txt102 depth texture, via the SHADOW* targets;
1050 targets (including the SHADOW pseudo-targets) on the same texture image
2081 supported if a SHADOW target is specified.)
2105 When using a "SHADOW" texture target, component selection is ignored.
2163 When using a "SHADOW" texture target, component selection is ignored.
DNV_fragment_program4.txt489 The ARB_fragment_program_shadow option introduced a set of "SHADOW"
DNV_gpu_program4.txt2447 coordinate mappings. The "SHADOW" and "ARRAY" targets are special
2454 Texture targets with "SHADOW" are used to access textures with a
2458 * if a "SHADOW" target is used, and the corresponding texture has a base
2462 * if a non-"SHADOW" target is used, and the corresponding texture has a
2471 targets (including the SHADOW pseudo-targets) on the same texture image
2530 If a program contains a TXF instruction specifying one of the "SHADOW" or
/third_party/openGLES/extensions/NV/
DNV_gpu_program5.txt102 depth texture, via the SHADOW* targets;
1050 targets (including the SHADOW pseudo-targets) on the same texture image
2081 supported if a SHADOW target is specified.)
2105 When using a "SHADOW" texture target, component selection is ignored.
2163 When using a "SHADOW" texture target, component selection is ignored.
DNV_fragment_program4.txt489 The ARB_fragment_program_shadow option introduced a set of "SHADOW"
DNV_gpu_program4.txt2447 coordinate mappings. The "SHADOW" and "ARRAY" targets are special
2454 Texture targets with "SHADOW" are used to access textures with a
2458 * if a "SHADOW" target is used, and the corresponding texture has a base
2462 * if a non-"SHADOW" target is used, and the corresponding texture has a
2471 targets (including the SHADOW pseudo-targets) on the same texture image
2530 If a program contains a TXF instruction specifying one of the "SHADOW" or
/third_party/openGLES/extensions/EXT/
DEXT_sparse_texture2.txt1196 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_sparse_texture2.txt1196 second vector <coord2>. The "SHADOW" and "ARRAY" targets are special
/third_party/skia/third_party/externals/harfbuzz/perf/texts/
Den-words.txt9769 SHADOW
/third_party/mesa3d/docs/gallium/
Dtgsi.rst904 SHADOW. src 0 is a
/third_party/icu/icu4j/perf-tests/data/collation/
Dulyss10.txt21066 BRAZEN TRUNK. IN THE SHADOW A SHEBEENKEEPER HAGGLES WITH THE