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Searched refs:SH_EMULATE_SEAMFUL_CUBE_MAP_SAMPLING (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DShaderVk.cpp60 compileOptions |= SH_EMULATE_SEAMFUL_CUBE_MAP_SAMPLING; in compile()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp57 SH_ADD_PRE_ROTATION | SH_EMULATE_SEAMFUL_CUBE_MAP_SAMPLING |
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h289 const ShCompileOptions SH_EMULATE_SEAMFUL_CUBE_MAP_SAMPLING = UINT64_C(1) << 42; variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/
DMonomorphizeUnsupportedFunctions.cpp332 (mCompileOptions & SH_EMULATE_SEAMFUL_CUBE_MAP_SAMPLING) != 0; in processFunctionCall()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorMetalDirect.cpp744 if (compileOptions & SH_EMULATE_SEAMFUL_CUBE_MAP_SAMPLING) in translateImpl()
DTranslatorVulkan.cpp905 if ((compileOptions & SH_EMULATE_SEAMFUL_CUBE_MAP_SAMPLING) != 0) in translateImpl()