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Searched refs:SH_ESSL_OUTPUT (Results 1 – 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
DCompilerPerf.cpp181 case SH_ESSL_OUTPUT: in str()
343 CompilerPerfParameters(SH_ESSL_OUTPUT, kSimpleESSL100FragSource, kSimpleESSL100Id),
344 CompilerPerfParameters(SH_ESSL_OUTPUT, kSimpleESSL300FragSource, kSimpleESSL300Id),
345 CompilerPerfParameters(SH_ESSL_OUTPUT, kRealWorldESSL100FragSource, kRealWorldESSL100Id),
346 CompilerPerfParameters(SH_ESSL_OUTPUT, kTrickyESSL300FragSource, kTrickyESSL300Id));
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DEmulateGLBaseVertexBaseInstance_test.cpp89 addOutputType(SH_ESSL_OUTPUT); in TEST_F()
115 EXPECT_TRUE(foundInCode(SH_ESSL_OUTPUT, "uniform highp int angle_BaseVertex")); in TEST_F()
116 EXPECT_TRUE(foundInCode(SH_ESSL_OUTPUT, "uniform highp int angle_BaseInstance")); in TEST_F()
203 addOutputType(SH_ESSL_OUTPUT); in TEST_F()
DExpressionLimit_test.cpp260 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
282 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
307 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
329 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
351 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
554 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
576 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
599 ShShaderOutput output = SH_ESSL_OUTPUT; in TEST_F()
DOVR_multiview2_test.cpp126 : MatchOutputCodeTest(shaderType, 0, SH_ESSL_OUTPUT) in OVRMultiview2OutputCodeTest()
704 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F()
740 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F()
761 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F()
781 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F()
793 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F()
798 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings2)); in TEST_F()
DOVR_multiview_test.cpp124 : MatchOutputCodeTest(shaderType, 0, SH_ESSL_OUTPUT) in OVRMultiviewOutputCodeTest()
685 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F()
721 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F()
742 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F()
761 EXPECT_TRUE(foundInCodeInOrder(SH_ESSL_OUTPUT, expectedStrings)); in TEST_F()
776 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings1)); in TEST_F()
781 EXPECT_FALSE(foundInCodeInOrder(SH_ESSL_OUTPUT, notExpectedStrings2)); in TEST_F()
DEmulateGLDrawID_test.cpp74 addOutputType(SH_ESSL_OUTPUT); in TEST_F()
96 EXPECT_TRUE(foundInCode(SH_ESSL_OUTPUT, "uniform highp int angle_DrawID")); in TEST_F()
145 addOutputType(SH_ESSL_OUTPUT); in TEST_F()
DNV_draw_buffers_test.cpp20 NVDrawBuffersTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) in NVDrawBuffersTest()
DRegenerateStructNames_test.cpp21 : MatchOutputCodeTest(GL_FRAGMENT_SHADER, SH_REGENERATE_STRUCT_NAMES, SH_ESSL_OUTPUT) in RegenerateStructNamesTest()
DPruneUnusedFunctions_test.cpp23 PruneUnusedFunctionsTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) {} in PruneUnusedFunctionsTest()
DScalarizeVecAndMatConstructorArgs_test.cpp26 SH_ESSL_OUTPUT) in ScalarizeVecAndMatConstructorArgsTest()
DPrunePureLiteralStatements_test.cpp23 PrunePureLiteralStatementsTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) {} in PrunePureLiteralStatementsTest()
DRecordConstantPrecision_test.cpp20 RecordConstantPrecisionTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) {} in RecordConstantPrecisionTest()
DRemoveUnreferencedVariables_test.cpp20 RemoveUnreferencedVariablesTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_ESSL_OUTPUT) in RemoveUnreferencedVariablesTest()
DBufferVariables_test.cpp37 BufferVariablesMatchTest() : MatchOutputCodeTest(GL_VERTEX_SHADER, 0, SH_ESSL_OUTPUT) in BufferVariablesMatchTest()
DGeometryShader_test.cpp118 : MatchOutputCodeTest(GL_GEOMETRY_SHADER_EXT, SH_OBJECT_CODE, SH_ESSL_OUTPUT) in GeometryShaderOutputCodeTest()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorGLSL.cpp327 if (getOutputType() != SH_ESSL_OUTPUT && getOutputType() < SH_GLSL_400_CORE_OUTPUT && in writeExtensionBehavior()
345 else if (getOutputType() == SH_ESSL_OUTPUT && getShaderVersion() < 320) in writeExtensionBehavior()
359 else if (getOutputType() == SH_ESSL_OUTPUT && getShaderVersion() < 320) in writeExtensionBehavior()
DTranslatorESSL.cpp18 : TCompiler(type, spec, SH_ESSL_OUTPUT) in TranslatorESSL()
Dutil.cpp751 return output == SH_ESSL_OUTPUT; in IsOutputESSL()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DCompilerNULL.cpp23 return SH_ESSL_OUTPUT; in getTranslatorOutputType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DCompilerGL.cpp75 return SH_ESSL_OUTPUT; in GetShaderOutputType()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
Dcompiler_test.h60 return foundInCode(SH_ESSL_OUTPUT, stringToFind); in foundInESSLCode()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
Dshader_translator.cpp89 ShShaderOutput output = SH_ESSL_OUTPUT; in main()
182 output = SH_ESSL_OUTPUT; in main()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp157 validOutputs.push_back(SH_ESSL_OUTPUT); in LLVMFuzzerTestOneInput()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DShaderD3D.cpp155 mCompilerOutputType = SH_ESSL_OUTPUT; in uncompile()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h51 SH_ESSL_OUTPUT = 0x8B45, enumerator