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Searched refs:SH_GLSL_400_CORE_OUTPUT (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorGLSL.cpp327 if (getOutputType() != SH_ESSL_OUTPUT && getOutputType() < SH_GLSL_400_CORE_OUTPUT && in writeExtensionBehavior()
341 getOutputType() < SH_GLSL_400_CORE_OUTPUT) in writeExtensionBehavior()
355 getOutputType() < SH_GLSL_400_CORE_OUTPUT) in writeExtensionBehavior()
DVersionGLSL.cpp32 case SH_GLSL_400_CORE_OUTPUT: in ShaderOutputTypeToGLSLVersion()
DCompiler.cpp140 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT || in IsGLSL130OrNewer()
155 output == SH_GLSL_400_CORE_OUTPUT || output == SH_GLSL_410_CORE_OUTPUT); in IsGLSL410OrOlder()
Dutil.cpp762 case SH_GLSL_400_CORE_OUTPUT: in IsOutputGLSL()
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DPack_Unpack_test.cpp23 PackUnpackTest() : MatchOutputCodeTest(GL_FRAGMENT_SHADER, 0, SH_GLSL_400_CORE_OUTPUT) {} in PackUnpackTest()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DCompilerGL.cpp49 return SH_GLSL_400_CORE_OUTPUT; in GetShaderOutputType()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp163 validOutputs.push_back(SH_GLSL_400_CORE_OUTPUT); in LLVMFuzzerTestOneInput()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h60 SH_GLSL_400_CORE_OUTPUT = 0x8B83, enumerator
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
Dshader_translator.cpp828 *outResult = SH_GLSL_400_CORE_OUTPUT; in ParseGLSLOutputVersion()