Home
last modified time | relevance | path

Searched refs:SH_VALIDATE_AST (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DShaderImpl.cpp89 compileOptions |= SH_VALIDATE_AST; in compileImpl()
/third_party/skia/third_party/externals/angle2/src/compiler/fuzz/
Dtranslator_fuzzer.cpp38 SH_TAKE_VIDEO_TEXTURE_AS_EXTERNAL_OES | SH_VALIDATE_AST | SH_ADD_BASE_VERTEX_TO_VERTEX_ID |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DShaderMtl.mm90 compileOptions |= SH_VALIDATE_AST;
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
DInitOutputVariables_test.cpp250 mExtraCompileOptions |= SH_VALIDATE_AST; in InitOutputVariablesVertexShaderClipDistanceTest()
/third_party/skia/third_party/externals/angle2/include/GLSLANG/
DShaderLang.h106 const ShCompileOptions SH_VALIDATE_AST = UINT64_C(1) << 6; variable
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DCompiler.cpp599 if ((mCompileOptions & SH_VALIDATE_AST) != 0) in validateAST()