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Searched refs:SK_MAYBE_UNUSED (Results 1 – 14 of 14) sorted by relevance

/third_party/skia/include/gpu/
DGrTypes.h39 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator~(X a) { \
42 SK_MAYBE_UNUSED constexpr X operator|(X a, X b) { \
45 SK_MAYBE_UNUSED inline X& operator|=(X& a, X b) { \
48 SK_MAYBE_UNUSED constexpr bool operator&(X a, X b) { \
51 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator|(GrTFlagsMask<X> a, GrTFlagsMask<X> b) { \
54 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator|(GrTFlagsMask<X> a, X b) { \
57 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator|(X a, GrTFlagsMask<X> b) { \
60 SK_MAYBE_UNUSED constexpr X operator&(GrTFlagsMask<X> a, GrTFlagsMask<X> b) { \
63 SK_MAYBE_UNUSED constexpr X operator&(GrTFlagsMask<X> a, X b) { \
66 SK_MAYBE_UNUSED constexpr X operator&(X a, GrTFlagsMask<X> b) { \
[all …]
/third_party/skia/experimental/graphite/src/
DEnumBitMask.h64 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator|(E a, E b) { return skgpu::Mask<E>(a) | b; } \
65 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator&(E a, E b) { return skgpu::Mask<E>(a) & b; } \
66 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator^(E a, E b) { return skgpu::Mask<E>(a) ^ b; } \
67 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator~(E e) { return ~skgpu::Mask<E>(e); } \
/third_party/skia/src/gpu/tessellate/
DTessellation.h36 #define AI SK_MAYBE_UNUSED SK_ALWAYS_INLINE
68 SK_MAYBE_UNUSED constexpr static float kTessellationPrecision = 4;
128 constexpr static float kMaxTessellationSegmentsPerCurve SK_MAYBE_UNUSED = 1024; variable
DPatchWriter.h162 SK_MAYBE_UNUSED SK_ALWAYS_INLINE VertexWriter& operator<<(VertexWriter& vertexWriter,
174 SK_MAYBE_UNUSED SK_ALWAYS_INLINE VertexWriter& operator<<(VertexWriter& vertexWriter,
180 SK_MAYBE_UNUSED SK_ALWAYS_INLINE void operator<<(
DWangsFormula.h17 #define AI SK_MAYBE_UNUSED SK_ALWAYS_INLINE
259 SK_MAYBE_UNUSED inline static SkString as_sksl() { in as_sksl()
/third_party/skia/bench/
DScalarBench.cpp62 SK_MAYBE_UNUSED volatile bool junk = false; in performTest()
81 SK_MAYBE_UNUSED volatile int32_t junk = 0; in performTest()
DControlBench.cpp19 SK_MAYBE_UNUSED volatile uint32_t rand = 0; in onDraw()
DMatrixBench.cpp56 SK_MAYBE_UNUSED volatile bool junk = false; in performTest()
119 SK_MAYBE_UNUSED volatile int junk = 0; in performTest()
DColorPrivBench.cpp44 SK_MAYBE_UNUSED volatile SkPMColor junk = 0; in onDraw()
DTessellateBench.cpp70 SK_MAYBE_UNUSED static SkPath make_quad_path(int maxPow2) { in make_quad_path()
80 SK_MAYBE_UNUSED static SkPath make_line_path(int maxPow2) { in make_line_path()
/third_party/skia/include/core/
DSkTypes.h348 #if !defined(SK_MAYBE_UNUSED)
350 # define SK_MAYBE_UNUSED [[maybe_unused]] macro
352 # define SK_MAYBE_UNUSED macro
/third_party/skia/src/gpu/
DGrColor.h122 SK_MAYBE_UNUSED inline skgpu::VertexWriter& skgpu::operator<<(skgpu::VertexWriter& w,
DBufferWriter.h213 SK_MAYBE_UNUSED inline VertexWriter& operator<<(VertexWriter& w, const Sk4f& vector) {
/third_party/skia/gm/
Drasterhandleallocator.cpp258 SK_MAYBE_UNUSED int result = SelectClipRgn(hdc, hrgn); in updateHandle()