Searched refs:SK_MAYBE_UNUSED (Results 1 – 14 of 14) sorted by relevance
/third_party/skia/include/gpu/ |
D | GrTypes.h | 39 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator~(X a) { \ 42 SK_MAYBE_UNUSED constexpr X operator|(X a, X b) { \ 45 SK_MAYBE_UNUSED inline X& operator|=(X& a, X b) { \ 48 SK_MAYBE_UNUSED constexpr bool operator&(X a, X b) { \ 51 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator|(GrTFlagsMask<X> a, GrTFlagsMask<X> b) { \ 54 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator|(GrTFlagsMask<X> a, X b) { \ 57 SK_MAYBE_UNUSED constexpr GrTFlagsMask<X> operator|(X a, GrTFlagsMask<X> b) { \ 60 SK_MAYBE_UNUSED constexpr X operator&(GrTFlagsMask<X> a, GrTFlagsMask<X> b) { \ 63 SK_MAYBE_UNUSED constexpr X operator&(GrTFlagsMask<X> a, X b) { \ 66 SK_MAYBE_UNUSED constexpr X operator&(X a, GrTFlagsMask<X> b) { \ [all …]
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/third_party/skia/experimental/graphite/src/ |
D | EnumBitMask.h | 64 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator|(E a, E b) { return skgpu::Mask<E>(a) | b; } \ 65 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator&(E a, E b) { return skgpu::Mask<E>(a) & b; } \ 66 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator^(E a, E b) { return skgpu::Mask<E>(a) ^ b; } \ 67 SK_MAYBE_UNUSED constexpr skgpu::Mask<E> operator~(E e) { return ~skgpu::Mask<E>(e); } \
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/third_party/skia/src/gpu/tessellate/ |
D | Tessellation.h | 36 #define AI SK_MAYBE_UNUSED SK_ALWAYS_INLINE 68 SK_MAYBE_UNUSED constexpr static float kTessellationPrecision = 4; 128 constexpr static float kMaxTessellationSegmentsPerCurve SK_MAYBE_UNUSED = 1024; variable
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D | PatchWriter.h | 162 SK_MAYBE_UNUSED SK_ALWAYS_INLINE VertexWriter& operator<<(VertexWriter& vertexWriter, 174 SK_MAYBE_UNUSED SK_ALWAYS_INLINE VertexWriter& operator<<(VertexWriter& vertexWriter, 180 SK_MAYBE_UNUSED SK_ALWAYS_INLINE void operator<<(
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D | WangsFormula.h | 17 #define AI SK_MAYBE_UNUSED SK_ALWAYS_INLINE 259 SK_MAYBE_UNUSED inline static SkString as_sksl() { in as_sksl()
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/third_party/skia/bench/ |
D | ScalarBench.cpp | 62 SK_MAYBE_UNUSED volatile bool junk = false; in performTest() 81 SK_MAYBE_UNUSED volatile int32_t junk = 0; in performTest()
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D | ControlBench.cpp | 19 SK_MAYBE_UNUSED volatile uint32_t rand = 0; in onDraw()
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D | MatrixBench.cpp | 56 SK_MAYBE_UNUSED volatile bool junk = false; in performTest() 119 SK_MAYBE_UNUSED volatile int junk = 0; in performTest()
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D | ColorPrivBench.cpp | 44 SK_MAYBE_UNUSED volatile SkPMColor junk = 0; in onDraw()
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D | TessellateBench.cpp | 70 SK_MAYBE_UNUSED static SkPath make_quad_path(int maxPow2) { in make_quad_path() 80 SK_MAYBE_UNUSED static SkPath make_line_path(int maxPow2) { in make_line_path()
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/third_party/skia/include/core/ |
D | SkTypes.h | 348 #if !defined(SK_MAYBE_UNUSED) 350 # define SK_MAYBE_UNUSED [[maybe_unused]] macro 352 # define SK_MAYBE_UNUSED macro
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/third_party/skia/src/gpu/ |
D | GrColor.h | 122 SK_MAYBE_UNUSED inline skgpu::VertexWriter& skgpu::operator<<(skgpu::VertexWriter& w,
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D | BufferWriter.h | 213 SK_MAYBE_UNUSED inline VertexWriter& operator<<(VertexWriter& w, const Sk4f& vector) {
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/third_party/skia/gm/ |
D | rasterhandleallocator.cpp | 258 SK_MAYBE_UNUSED int result = SelectClipRgn(hdc, hrgn); in updateHandle()
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