Searched refs:STATE_MODIFIED_REPEATED (Results 1 – 3 of 3) sorted by relevance
76 return state != STATE_MODIFIED_REPEATED; in IsMapValid()93 state_.store(STATE_MODIFIED_REPEATED, std::memory_order_relaxed); in SetRepeatedDirty()140 if (state_.load(std::memory_order_acquire) == STATE_MODIFIED_REPEATED) { in SyncMapWithRepeatedField()144 if (state_.load(std::memory_order_relaxed) == STATE_MODIFIED_REPEATED) { in SyncMapWithRepeatedField()
67 return state_.load(std::memory_order_relaxed) != STATE_MODIFIED_REPEATED; in IsRepeatedClean()73 state_.store(STATE_MODIFIED_REPEATED, std::memory_order_relaxed); in SetRepeatedDirty()
351 STATE_MODIFIED_REPEATED = 1, // repeated field has newly added data that enumerator