Searched refs:SVGA3D_MAX_RENDER_TARGETS (Results 1 – 6 of 6) sorted by relevance
51 #define SVGA3D_MAX_RENDER_TARGETS 8 macro52 #define SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS (SVGA3D_MAX_RENDER_TARGETS)
1500 SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS];1514 SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS];
147 SVGA3dDXBlendStatePerRT perRT[SVGA3D_MAX_RENDER_TARGETS]; in define_blend_state_object()
407 struct pipe_surface *rtv[SVGA3D_MAX_RENDER_TARGETS];
187 struct pipe_surface *rtv[SVGA3D_MAX_RENDER_TARGETS]; in emit_fb_vgpu10()
900 for (i = 0; i < SVGA3D_MAX_RENDER_TARGETS; i++) { in SVGA3D_vgpu10_DefineBlendState()