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Searched refs:SVGA_RELOC_WRITE (Results 1 – 10 of 10) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_cmd.c291 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL); in SVGA3D_BeginDefineSurface()
378 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL); in SVGA3D_DestroySurface()
446 surface_flags = SVGA_RELOC_WRITE; in SVGA3D_SurfaceDMA()
449 region_flags = SVGA_RELOC_WRITE; in SVGA3D_SurfaceDMA()
508 surface_flags = SVGA_RELOC_WRITE; in SVGA3D_BufferDMA()
511 region_flags = SVGA_RELOC_WRITE; in SVGA3D_BufferDMA()
601 surface_to_surfaceid(swc, surface, &cmd->target, SVGA_RELOC_WRITE); in SVGA3D_SetRenderTarget()
1072 surface_to_surfaceid(swc, dest, &cmd->dest, SVGA_RELOC_WRITE); in SVGA3D_BeginSurfaceCopy()
1115 surface_to_surfaceid(swc, dest, &cmd->dest, SVGA_RELOC_WRITE); in SVGA3D_SurfaceStretchBlt()
1486 0, SVGA_RELOC_READ | SVGA_RELOC_WRITE); in SVGA3D_EndGBQuery()
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Dsvga_cmd_vgpu10.c185 swc->surface_relocation(swc, &cmd->dstSid, NULL, dstSurf, SVGA_RELOC_WRITE); in SVGA3D_vgpu10_PredCopyRegion()
210 swc->surface_relocation(swc, &cmd->dstSid, NULL, dstSurf, SVGA_RELOC_WRITE); in SVGA3D_vgpu10_PredCopy()
331 SVGA_RELOC_WRITE); in SVGA3D_vgpu10_ClearRenderTargetView()
370 SVGA_RELOC_WRITE); in SVGA3D_vgpu10_SetRenderTargets()
376 SVGA_RELOC_WRITE); in SVGA3D_vgpu10_SetRenderTargets()
385 view_relocation(swc, color_surfs[i], ctarget + i, SVGA_RELOC_WRITE); in SVGA3D_vgpu10_SetRenderTargets()
389 view_relocation(swc, NULL, ctarget + i, SVGA_RELOC_WRITE); in SVGA3D_vgpu10_SetRenderTargets()
484 SVGA_RELOC_WRITE); in SVGA3D_vgpu10_SetSOTargets()
490 SVGA_RELOC_WRITE); in SVGA3D_vgpu10_SetSOTargets()
714 SVGA_RELOC_WRITE); in SVGA3D_vgpu10_ClearDepthStencilView()
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Dsvga_resource_buffer_upload.c528 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL); in svga_buffer_upload_gb_command()
547 SVGA_RELOC_WRITE | SVGA_RELOC_INTERNAL); in svga_buffer_upload_gb_command()
590 surface_flags = SVGA_RELOC_WRITE; in svga_buffer_upload_hb_command()
593 region_flags = SVGA_RELOC_WRITE; in svga_buffer_upload_hb_command()
Dsvga_shader_buffer.c334 SVGA_RELOC_READ|SVGA_RELOC_WRITE); in svga_validate_shader_buffer_resources()
Dsvga_image_view.c298 SVGA_RELOC_READ|SVGA_RELOC_WRITE); in svga_validate_image_view_resources()
Dsvga_state_framebuffer.c365 SVGA_RELOC_WRITE); in svga_rebind_framebuffer_bindings()
375 SVGA_RELOC_WRITE); in svga_rebind_framebuffer_bindings()
Dsvga_winsys.h76 #define SVGA_RELOC_WRITE (1 << 0) macro
Dsvga_pipe_streamout.c521 ret = swc->resource_rebind(swc, svga->so_surfaces[i], NULL, SVGA_RELOC_WRITE); in svga_rebind_stream_output_targets()
Dsvga_state_uav.c324 SVGA_RELOC_READ | SVGA_RELOC_WRITE); in svga_rebind_uav()
/third_party/mesa3d/src/gallium/winsys/svga/drm/
Dvmw_context.c172 if (flags & SVGA_RELOC_WRITE) in vmw_translate_to_pb_flags()
563 (flags & (SVGA_RELOC_READ | SVGA_RELOC_WRITE)) != in vmw_swc_surface_relocation()
564 (SVGA_RELOC_READ | SVGA_RELOC_WRITE)) in vmw_swc_surface_relocation()
565 flags ^= (SVGA_RELOC_READ | SVGA_RELOC_WRITE); in vmw_swc_surface_relocation()
626 SVGA_RELOC_READ | SVGA_RELOC_WRITE); in vmw_swc_query_relocation()