Searched refs:SZmRR (Results 1 – 1 of 1) sorted by relevance
1032 float SZmRR = S * Z - RR; in compute_rgbo_vector() local1033 float DT = SZmRR * Y - Z * QQ; in compute_rgbo_vector()1049 vfloat4 mat1(ZQP, SZmRR * X - Z * PP, RQX, mZQX); in compute_rgbo_vector()