Searched refs:Safe32x32 (Results 1 – 1 of 1) sorted by relevance
107 DAWN_FORCE_INLINE uint64_t Safe32x32(A a, B b) { in Safe32x32() function121 uint64_t bytesInLastRow = Safe32x32(widthInBlocks, blockInfo.byteSize); in ComputeRequiredBytesInCopy()144 uint64_t bytesPerImage = Safe32x32(bytesPerRow, rowsPerImage); in ComputeRequiredBytesInCopy()154 uint64_t bytesInLastImage = Safe32x32(bytesPerRow, heightInBlocks - 1) + bytesInLastRow; in ComputeRequiredBytesInCopy()218 ASSERT(Safe32x32(widthInBlocks, blockInfo.byteSize) <= in ValidateLinearTextureData()