Searched refs:SetConsoleCtrlHandler (Results 1 – 21 of 21) sorted by relevance
/third_party/python/Lib/test/ |
D | win_console_handler.py | 33 SetConsoleCtrlHandler = ctypes.windll.kernel32.SetConsoleCtrlHandler variable 34 SetConsoleCtrlHandler.argtypes = (HandlerRoutine, wintypes.BOOL) 35 SetConsoleCtrlHandler.restype = wintypes.BOOL 39 if not SetConsoleCtrlHandler(ctrl_handler, 1):
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D | test_os.py | 2479 SetConsoleCtrlHandler = ctypes.windll.kernel32.SetConsoleCtrlHandler 2480 SetConsoleCtrlHandler.argtypes = (ctypes.POINTER(ctypes.c_int), 2482 SetConsoleCtrlHandler.restype = wintypes.BOOL 2487 SetConsoleCtrlHandler(NULL, 0)
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/third_party/lzma/CPP/7zip/UI/Console/ |
D | ConsoleClose.cpp | 49 if (!SetConsoleCtrlHandler(HandlerRoutine, TRUE)) in CCtrlHandlerSetter() 55 if (!SetConsoleCtrlHandler(HandlerRoutine, FALSE)) in ~CCtrlHandlerSetter()
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/third_party/ninja/src/ |
D | subprocess-win32.cc | 220 if (!SetConsoleCtrlHandler(NotifyInterrupted, TRUE)) in SubprocessSet() 227 SetConsoleCtrlHandler(NotifyInterrupted, FALSE); in ~SubprocessSet()
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/third_party/json/tests/thirdparty/Fuzzer/ |
D | FuzzerUtilWindows.cpp | 119 if (!SetConsoleCtrlHandler(CtrlHandler, TRUE)) { in SetSignalHandler()
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/third_party/curl/src/ |
D | tool_doswin.c | 750 if(SetConsoleCtrlHandler(signal_handler, TRUE)) { in init_terminal() 757 SetConsoleCtrlHandler(signal_handler, FALSE); in init_terminal()
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/third_party/node/deps/uv/src/win/ |
D | signal.c | 44 if (!SetConsoleCtrlHandler(uv__signal_control_handler, TRUE)) in uv__signals_init()
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/third_party/libuv/src/win/ |
D | signal.c | 44 if (!SetConsoleCtrlHandler(uv__signal_control_handler, TRUE)) in uv__signals_init()
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/third_party/curl/tests/server/ |
D | util.c | 754 if(!SetConsoleCtrlHandler(ctrl_event_handler, TRUE)) in install_signal_handlers() 800 (void)SetConsoleCtrlHandler(ctrl_event_handler, FALSE); in restore_signal_handlers()
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/third_party/node/src/ |
D | node_watchdog.cc | 322 SetConsoleCtrlHandler(WinCtrlCHandlerRoutine, TRUE); in Start()
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/third_party/gstreamer/gstreamer/tools/ |
D | gst-launch.c | 546 SetConsoleCtrlHandler (w32_intr_handler, FALSE); in w32_intr_handler() 1288 SetConsoleCtrlHandler (w32_intr_handler, TRUE); in main()
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/third_party/lzma/C/Util/SfxSetup/ |
D | SfxSetup.c | 263 SetConsoleCtrlHandler(HandlerRoutine, TRUE); in main()
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/third_party/wpa_supplicant/wpa_supplicant-2.9/src/utils/ |
D | eloop_win.c | 510 if (SetConsoleCtrlHandler((PHANDLER_ROUTINE) eloop_handle_console_ctrl, in eloop_register_signal_terminate()
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/third_party/wpa_supplicant/wpa_supplicant-2.9_standard/src/utils/ |
D | eloop_win.c | 510 if (SetConsoleCtrlHandler((PHANDLER_ROUTINE) eloop_handle_console_ctrl, in eloop_register_signal_terminate()
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/third_party/python/PC/ |
D | launcher.c | 806 ok = SetConsoleCtrlHandler(ctrl_c_handler, TRUE); in run_child()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Support/Windows/ |
D | Signals.inc | 444 SetConsoleCtrlHandler(LLVMConsoleCtrlHandler, TRUE);
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/lib/Support/Windows/ |
D | Signals.inc | 443 SetConsoleCtrlHandler(LLVMConsoleCtrlHandler, TRUE);
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/third_party/ffmpeg/fftools/ |
D | ffmpeg.c | 452 SetConsoleCtrlHandler((PHANDLER_ROUTINE) CtrlHandler, TRUE); in term_init()
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/third_party/ffmpeg/ |
D | configure | 6150 check_func_headers windows.h SetConsoleCtrlHandler
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/third_party/sqlite/src/ |
D | shell.c | 25965 SetConsoleCtrlHandler(ConsoleCtrlHandler, TRUE);
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/third_party/gstreamer/gstreamer/ |
D | ChangeLog | 34238 W32 has no SIGINT, but it does have SetConsoleCtrlHandler(), which sets up
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