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Searched refs:ShaderRunMode (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/modules/gles31/functional/
Des31fSampleVariableTests.cpp1064 enum ShaderRunMode enum in deqp::gles31::Functional::__anon1ac1ed400111::SampleMaskBaseCase
1073 …nst char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int f…
1082 const ShaderRunMode m_runMode;
1085 …nst char* desc, int sampleCount, RenderTarget target, int renderSize, ShaderRunMode runMode, int f… in SampleMaskBaseCase()
1276 …, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1292 …t, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode) in SampleMaskCountCase()
1445 …, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1460 …t, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode) in SampleMaskUniqueCase()
1653 …, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode);
1677 …t, const char* name, const char* desc, int sampleCount, RenderTarget target, ShaderRunMode runMode) in SampleMaskUniqueSetCase()
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