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Searched refs:ShadowSamplers (Results 1 – 7 of 7) sorted by relevance

/third_party/mesa3d/src/mesa/program/
Darbprogparse.c116 program->ShadowSamplers = prog.ShadowSamplers; in _mesa_parse_arb_fragment_program()
Dprogram_parse.y462 || ((state->prog->ShadowSamplers & tex_mask)
471 state->prog->ShadowSamplers |= shadow_tex;
513 || ((state->prog->ShadowSamplers & tex_mask)
522 state->prog->ShadowSamplers |= shadow_tex;
/third_party/mesa3d/src/gallium/drivers/r300/compiler/
Dradeon_program.h163 uint32_t ShadowSamplers; /**< Texture units used for shadow sampling. */ member
Dradeon_program_tex.c142 ((c->Program.ShadowSamplers & (1U << inst->U.I.TexSrcUnit)) || in radeonTransformTEX()
/third_party/mesa3d/src/mesa/main/
Dshader_types.h546 GLbitfield ShadowSamplers; member
/third_party/mesa3d/src/gallium/drivers/r300/
Dr300_tgsi_to_rc.c287 &ttr->compiler->Program.ShadowSamplers); in transform_instruction()
/third_party/mesa3d/src/compiler/glsl/
Dserialize.cpp1110 blob_write_uint32(metadata, glprog->ShadowSamplers); in write_shader_metadata()
1162 glprog->ShadowSamplers = blob_read_uint32(metadata); in read_shader_metadata()