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Searched refs:SkRuntimeEffectPriv (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/src/core/
DSkRuntimeEffectPriv.h19 class SkRuntimeEffectPriv {
60 SkRuntimeEffectPriv::EnableFragCoord(&options);
DSkColorFilter_Matrix.cpp167 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in rgb_to_hsl()
194 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in hsl_to_rgb()
DBUILD.bazel296 "SkRuntimeEffectPriv.h",
/third_party/skia/src/gpu/
DGrFragmentProcessor.cpp212 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in MakeColor()
258 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in ClampOutput()
344 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in OverrideInput()
362 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in DisableCoverageAsAlpha()
501 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in ColorMatrix()
DSkGr.cpp402 )", SkRuntimeEffectPriv::ES3Options()); in make_dither_effect()
/third_party/skia/gm/
Dcomposecolorfilter.cpp72 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in MakeTintColorFilter()
Druntimeintrinsics.cpp130 requireES3 ? SkRuntimeEffectPriv::ES3Options() : SkRuntimeEffect::Options{}); in plot()
/third_party/skia/tests/
DSkRuntimeEffectTest.cpp96 SkRuntimeEffect::Options opt = SkRuntimeEffectPriv::ES3Options(); in DEF_TEST()
258 SkRuntimeEffectPriv::EnableFragCoord(&optionsWithFragCoord); in DEF_TEST()
315 SkRuntimeEffectPriv::EnableFragCoord(&options); in build()
733 SkRuntimeEffectPriv::EnableFragCoord(&options); in DEF_TEST()
DSkDSLRuntimeEffectTest.cpp42 SkRuntimeEffectPriv::EnableFragCoord(&options); in end()
DSkSLTest.cpp141 worksInES2 ? SkRuntimeEffect::Options{} : SkRuntimeEffectPriv::ES3Options(); in test_permutations()
/third_party/skia/include/effects/
DSkRuntimeEffect.h106 friend class SkRuntimeEffectPriv; variable
282 friend class SkRuntimeEffectPriv; variable
/third_party/skia/src/gpu/gradients/
DGrGradientShader.cpp321 SkRuntimeEffectPriv::ES3Options()); in make_looping_colorizer()
/third_party/skia/src/utils/
DSkShadowUtils.cpp98 SkASSERT(SkRuntimeEffectPriv::SupportsConstantOutputForConstantInput(effect)); in asFragmentProcessor()