Searched refs:SupportsBufferUploads (Results 1 – 3 of 3) sorted by relevance
129 glthread->SupportsBufferUploads = in _mesa_glthread_init()137 glthread->SupportsNonVBOUploads = glthread->SupportsBufferUploads && in _mesa_glthread_init()
35 assert(ctx->GLThread.SupportsBufferUploads); in new_upload_buffer()427 if (ctx->GLThread.SupportsBufferUploads && in _mesa_marshal_BufferSubData_merged()
188 GLboolean SupportsBufferUploads; member