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Searched refs:TEST_AND_UPDATE_BIT (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dattrib.c323 #define TEST_AND_UPDATE_BIT(VALUE, NEW_VALUE, BIT, ENUM) do { \ macro
353 TEST_AND_UPDATE_BIT(ctx->Transform.ClipPlanesEnabled, in pop_enable_group()
507 TEST_AND_UPDATE_BIT(old_enabled, enabled, TEXTURE_1D_INDEX, GL_TEXTURE_1D); in pop_enable_group()
508 TEST_AND_UPDATE_BIT(old_enabled, enabled, TEXTURE_2D_INDEX, GL_TEXTURE_2D); in pop_enable_group()
509 TEST_AND_UPDATE_BIT(old_enabled, enabled, TEXTURE_3D_INDEX, GL_TEXTURE_3D); in pop_enable_group()
511 TEST_AND_UPDATE_BIT(old_enabled, enabled, TEXTURE_RECT_INDEX, in pop_enable_group()
514 TEST_AND_UPDATE_BIT(old_enabled, enabled, TEXTURE_CUBE_INDEX, in pop_enable_group()
519 TEST_AND_UPDATE_BIT(old_gen_enabled, gen_enabled, 0, GL_TEXTURE_GEN_S); in pop_enable_group()
520 TEST_AND_UPDATE_BIT(old_gen_enabled, gen_enabled, 1, GL_TEXTURE_GEN_T); in pop_enable_group()
521 TEST_AND_UPDATE_BIT(old_gen_enabled, gen_enabled, 2, GL_TEXTURE_GEN_R); in pop_enable_group()
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