Searched refs:TEXTURE_IMAGE_UNITS (Results 1 – 12 of 12) sorted by relevance
474 if(stage < TEXTURE_IMAGE_UNITS) in setTextureWrap()482 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++) in setTextureWrap()528 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setTextureFilter(textureFilter); in setTextureFilter()537 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapFilter(mipmapFilter); in setMipmapFilter()546 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setGatherEnable(enable); in setGatherEnable()555 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeU(addressMode); in setAddressingModeU()564 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeV(addressMode); in setAddressingModeV()573 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeW(addressMode); in setAddressingModeW()582 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setReadSRGB(sRGB); in setReadSRGB()591 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMipmapLOD(bias); in setMipmapLOD()[all …]
371 if(sampler < TEXTURE_IMAGE_UNITS) in setTextureFilter()380 if(sampler < TEXTURE_IMAGE_UNITS) in setMipmapFilter()389 if(sampler < TEXTURE_IMAGE_UNITS) in setGatherEnable()398 if(sampler < TEXTURE_IMAGE_UNITS) in setAddressingModeU()407 if(sampler < TEXTURE_IMAGE_UNITS) in setAddressingModeV()416 if(sampler < TEXTURE_IMAGE_UNITS) in setAddressingModeW()425 if(sampler < TEXTURE_IMAGE_UNITS) in setReadSRGB()434 if(sampler < TEXTURE_IMAGE_UNITS) in setMipmapLOD()443 if(sampler < TEXTURE_IMAGE_UNITS) in setBorderColor()452 if(sampler < TEXTURE_IMAGE_UNITS) in setMaxAnisotropy()[all …]
396 for(int sampler = 0; sampler < TEXTURE_IMAGE_UNITS; sampler++) in draw()460 … draw->texture[TEXTURE_IMAGE_UNITS + sampler] = context->texture[TEXTURE_IMAGE_UNITS + sampler]; in draw()461 draw->texture[TEXTURE_IMAGE_UNITS + sampler]->lock(PUBLIC, PRIVATE); in draw()463 …data->mipmap[TEXTURE_IMAGE_UNITS + sampler] = context->sampler[TEXTURE_IMAGE_UNITS + sampler].getT… in draw()465 requiresSync |= context->sampler[TEXTURE_IMAGE_UNITS + sampler].requiresSync(); in draw()
459 unsigned char textureWrap[TEXTURE_IMAGE_UNITS];
93 Sampler::State sampler[TEXTURE_IMAGE_UNITS];
215 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++) textureWrap[i] = 0; in init()
78 TEXTURE_IMAGE_UNITS = 16, enumerator80 TOTAL_IMAGE_UNITS = TEXTURE_IMAGE_UNITS + VERTEX_TEXTURE_IMAGE_UNITS,
81 MAX_TEXTURE_IMAGE_UNITS = sw::TEXTURE_IMAGE_UNITS,
1627 Pointer<Byte> texture = data + OFFSET(DrawData, mipmap[TEXTURE_IMAGE_UNITS]) + offset; in TEXSIZE()1668 …Pointer<Byte> texture = data + OFFSET(DrawData, mipmap[TEXTURE_IMAGE_UNITS]) + sampler * sizeof(Te… in sampleTexture()
760 for(int i = 0; i < TEXTURE_IMAGE_UNITS; i++) in sampleTexture()
2516 TEXTURE_IMAGE_UNITS for tess. eval. shaders
2506 TEXTURE_IMAGE_UNITS for tess. eval. shaders