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Searched refs:TessEvaluation (Results 1 – 25 of 25) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DCompiler.cpp269 caps.maxShaderTextureImageUnits[ShaderType::TessEvaluation]; in Compiler()
271 caps.maxShaderUniformComponents[ShaderType::TessEvaluation]; in Compiler()
273 caps.maxShaderImageUniforms[ShaderType::TessEvaluation]; in Compiler()
275 caps.maxShaderAtomicCounters[ShaderType::TessEvaluation]; in Compiler()
277 caps.maxShaderAtomicCounterBuffers[ShaderType::TessEvaluation]; in Compiler()
DCaps.cpp1183 caps.maxShaderTextureImageUnits[ShaderType::TessEvaluation] = 16; in GenerateMinimumCaps()
1184 caps.maxShaderUniformComponents[ShaderType::TessEvaluation] = 1024; in GenerateMinimumCaps()
1185 caps.maxShaderImageUniforms[ShaderType::TessEvaluation] = 0; in GenerateMinimumCaps()
1186 caps.maxShaderAtomicCounters[ShaderType::TessEvaluation] = 0; in GenerateMinimumCaps()
1187 caps.maxShaderAtomicCounterBuffers[ShaderType::TessEvaluation] = 0; in GenerateMinimumCaps()
DVaryingPacking.cpp120 case ShaderType::TessEvaluation: in GetMaxShaderInputVectors()
139 case ShaderType::TessEvaluation: in GetMaxShaderOutputVectors()
167 (backShaderStage == ShaderType::Geometry || backShaderStage == ShaderType::TessEvaluation || in StripVaryingArrayDimension()
DShader.cpp98 case ShaderType::TessEvaluation: in GetShaderTypeString()
571 case ShaderType::TessEvaluation: in resolveCompile()
DProgramExecutable.h142 return mLinkedShaderStages[ShaderType::TessEvaluation]; in hasLinkedTessellationShader()
Dqueryutils.cpp748 ShaderType::TessEvaluation; in GetInputResourceProperty()
798 ShaderType::TessEvaluation; in GetOutputResourceProperty()
1035 static_cast<GLint>(buffer.isActive(ShaderType::TessEvaluation)); in GetShaderVariableBufferResourceProperty()
1916 return uniform.isActive(ShaderType::TessEvaluation); in GetUniformResourceProperty()
1968 return bufferVariable.isActive(ShaderType::TessEvaluation); in GetBufferVariableResourceProperty()
DProgramPipeline.cpp338 Program *tessEvalProgram = getShaderProgram(gl::ShaderType::TessEvaluation); in updateExecutableTessellationProperties()
DProgram.cpp1362 if (mAttachedShaders[ShaderType::TessEvaluation]) in getAttachedTransformFeedbackStage()
1364 return ShaderType::TessEvaluation; in getAttachedTransformFeedbackStage()
3256 shaders[ShaderType::TessEvaluation] || in linkValidateShaders()
3327 bool hasTessEvaluation = shaders[ShaderType::TessEvaluation] != nullptr; in linkValidateShaders()
3401 Shader *tessEvaluationShader = shaders[ShaderType::TessEvaluation]; in linkValidateShaders()
DProgramLinkedResources.cpp135 case ShaderType::TessEvaluation: in GetMaximumShaderUniformVectors()
710 backShaderType == ShaderType::TessEvaluation || backShaderType == ShaderType::Geometry) && in LinkValidateVaryings()
DContext.cpp1966 *params = mState.mCaps.maxShaderUniformComponents[ShaderType::TessEvaluation]; in getIntegervImpl()
1972 *params = mState.mCaps.maxShaderTextureImageUnits[ShaderType::TessEvaluation]; in getIntegervImpl()
1990 *params = mState.mCaps.maxShaderUniformBlocks[ShaderType::TessEvaluation]; in getIntegervImpl()
2004 mState.mCaps.maxCombinedShaderUniformComponents[ShaderType::TessEvaluation]); in getIntegervImpl()
2010 *params = mState.mCaps.maxShaderAtomicCounterBuffers[ShaderType::TessEvaluation]; in getIntegervImpl()
2016 *params = mState.mCaps.maxShaderAtomicCounters[ShaderType::TessEvaluation]; in getIntegervImpl()
2022 *params = mState.mCaps.maxShaderImageUniforms[ShaderType::TessEvaluation]; in getIntegervImpl()
2028 *params = mState.mCaps.maxShaderStorageBlocks[ShaderType::TessEvaluation]; in getIntegervImpl()
DvalidationES31.cpp1980 case ShaderType::TessEvaluation: in ValidateCreateShaderProgramvBase()
DvalidationES.cpp772 else if (executable->hasLinkedShaderStage(ShaderType::TessEvaluation)) in ValidateTransformFeedbackPrimitiveMode()
4084 !executable->hasLinkedShaderStage(ShaderType::TessEvaluation)) in ValidateDrawStates()
DvalidationES2.cpp3480 case ShaderType::TessEvaluation: in ValidateCreateShader()
/third_party/skia/third_party/externals/angle2/src/common/
Dutilities.cpp1167 return ShaderType::TessEvaluation; in GetShaderTypeFromBitfield()
1187 case ShaderType::TessEvaluation: in GetBitfieldFromShaderType()
1201 case ShaderType::TessEvaluation: in ShaderTypeSupportsTransformFeedback()
DPackedGLEnums_autogen.cpp1398 return ShaderType::TessEvaluation; in FromGLenum()
1418 case ShaderType::TessEvaluation: in ToGLenum()
1442 case ShaderType::TessEvaluation: in operator <<()
DPackedEnums.cpp523 {ShaderType::TessEvaluation, "Tessellation evaluation"}, in ShaderTypeToString()
DPackedGLEnums_autogen.h362 TessEvaluation = 2, enumerator
DPackedEnums.h216 ShaderType::Vertex, ShaderType::TessControl, ShaderType::TessEvaluation, ShaderType::Geometry,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
Dglslang_wrapper_utils.h23 {gl::ShaderType::TessEvaluation, sh::vk::kDefaultUniformsNameTES},
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_caps_utils.cpp816 mNativeCaps.maxShaderImageUniforms[gl::ShaderType::TessEvaluation] = maxVertexPipelineImages; in ensureCapsInitialized()
1047 mNativeCaps.maxShaderStorageBlocks[gl::ShaderType::TessEvaluation] = in ensureCapsInitialized()
1049 mNativeCaps.maxShaderAtomicCounterBuffers[gl::ShaderType::TessEvaluation] = in ensureCapsInitialized()
Dvk_utils.h1036 {gl::ShaderType::TessEvaluation, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT},
DContextVk.cpp125 {gl::ShaderType::TessEvaluation, vk::ImageLayout::PreFragmentShadersReadOnly},
133 {gl::ShaderType::TessEvaluation, vk::ImageLayout::PreFragmentShadersWrite},
Dvk_cache_utils.cpp1750 const ShaderAndSerialPointer &tessEvaluationPointer = shaders[gl::ShaderType::TessEvaluation]; in initializePipeline()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
DTranslatorVulkan.cpp63 {gl::ShaderType::TessEvaluation, vk::kDefaultUniformsNameTES},
1268 case gl::ShaderType::TessEvaluation: in translateImpl()
DBuildSPIRV.cpp2121 {gl::ShaderType::TessEvaluation, spv::ExecutionModelTessellationEvaluation}, in getSpirv()
2175 case gl::ShaderType::TessEvaluation: in writeExecutionModes()