/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | RenderPassDescriptorValidationTests.cpp | 67 wgpu::TextureView Create2DAttachment(wgpu::Device& device, in Create2DAttachment() 86 wgpu::TextureView color = in TEST_F() 94 wgpu::TextureView depthStencil = in TEST_F() 137 wgpu::TextureView renderView = in TEST_F() 158 wgpu::TextureView color1x1A = in TEST_F() 160 wgpu::TextureView color1x1B = in TEST_F() 162 wgpu::TextureView color2x2 = in TEST_F() 165 wgpu::TextureView depthStencil1x1 = in TEST_F() 167 wgpu::TextureView depthStencil2x2 = in TEST_F() 191 wgpu::TextureView color = Create2DAttachment(device, 1, 1, wgpu::TextureFormat::RGBA8Unorm); in TEST_F() [all …]
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D | TextureSubresourceTests.cpp | 39 wgpu::TextureView CreateTextureView(wgpu::Texture texture, in CreateTextureView() 52 void TestRenderPass(const wgpu::TextureView& renderView, in TestRenderPass() 53 const wgpu::TextureView& samplerView) { in TestRenderPass() 116 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_F() 117 wgpu::TextureView renderView = CreateTextureView(texture, 1, 0); in TEST_F() 130 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_F() 131 wgpu::TextureView renderView = CreateTextureView(texture, 0, 1); in TEST_F()
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D | ResourceUsageTrackingTests.cpp | 826 wgpu::TextureView view = texture.CreateView(); in TEST_F() 849 wgpu::TextureView view = texture.CreateView(); in TEST_F() 894 wgpu::TextureView view = texture.CreateView(); in TEST_F() 936 wgpu::TextureView view = texture.CreateView(); in TEST_F() 975 wgpu::TextureView view = texture.CreateView(); in TEST_F() 1014 wgpu::TextureView viewLayer0 = texture.CreateView(&viewDesc); in TEST_F() 1017 wgpu::TextureView viewLayer1 = texture.CreateView(&viewDesc); in TEST_F() 1071 wgpu::TextureView v0 = t0.CreateView(); in TEST_F() 1074 wgpu::TextureView v1 = t1.CreateView(); in TEST_F() 1105 wgpu::TextureView view = texture.CreateView(); in TEST_F() [all …]
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | SwapChainValidationTests.cpp | 73 void CheckTextureViewIsError(wgpu::TextureView view) { in CheckTextureViewIsError() 78 void CheckTextureViewIsDestroyed(wgpu::TextureView view) { in CheckTextureViewIsDestroyed() 83 void CheckTextureViewIsValid(wgpu::TextureView view) { in CheckTextureViewIsValid() 88 void CheckTextureView(wgpu::TextureView view, bool errorAtFinish, bool errorAtSubmit) { in CheckTextureView() 112 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P() 179 wgpu::TextureView view; in TEST_P() 204 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P() 216 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P() 260 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P() 284 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P() [all …]
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D | TextureSubresourceTests.cpp | 38 wgpu::TextureView CreateTextureView(wgpu::Texture texture, in CreateTextureView() 51 void DrawTriangle(const wgpu::TextureView& view) { in DrawTriangle() 88 void SampleAndDraw(const wgpu::TextureView& samplerView, const wgpu::TextureView& renderView) { in SampleAndDraw() 151 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_P() 152 wgpu::TextureView renderView = CreateTextureView(texture, 1, 0); in TEST_P() 179 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_P() 180 wgpu::TextureView renderView = CreateTextureView(texture, 0, 1); in TEST_P()
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D | MultisampledRenderingTests.cpp | 152 std::initializer_list<wgpu::TextureView> colorViews, in CreateComboRenderPassDescriptorForTest() 153 std::initializer_list<wgpu::TextureView> resolveTargetViews, in CreateComboRenderPassDescriptorForTest() 164 for (const wgpu::TextureView& resolveTargetView : resolveTargetViews) { in CreateComboRenderPassDescriptorForTest() 209 wgpu::TextureView mMultisampledColorView; 211 wgpu::TextureView mResolveView; 213 wgpu::TextureView mDepthStencilView; 424 wgpu::TextureView multisampledColorView2 = in TEST_P() 427 wgpu::TextureView resolveView2 = resolveTexture2.CreateView(); in TEST_P() 481 wgpu::TextureView resolveView2 = resolveTexture2.CreateView(); in TEST_P() 514 wgpu::TextureView resolveView = resolveTexture.CreateView(&textureViewDescriptor); in TEST_P() [all …]
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D | TextureViewTests.cpp | 170 void Verify(const wgpu::TextureView& textureView, const char* fragmentShader, int expected) { in Verify() 219 wgpu::TextureView textureView = mTexture.CreateView(&descriptor); in Texture2DViewTest() 257 wgpu::TextureView textureView = mTexture.CreateView(&descriptor); in Texture2DArrayViewTest() 336 wgpu::TextureView cubeMapTextureView = mTexture.CreateView(&descriptor); in TextureCubeMapTest() 366 wgpu::TextureView textureView = mTexture.CreateView(&descriptor); in TEST_P() 492 wgpu::TextureView textureView = texture.CreateView(&descriptor); in TextureLayerAsColorAttachmentTest() 679 wgpu::TextureView view = texture.CreateView(); in TEST_P() 696 wgpu::TextureView view = texture.CreateView(&viewDesc); in TEST_P() 712 wgpu::TextureView view = texture.CreateView(); in TEST_P()
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D | ExternalTextureTests.cpp | 51 wgpu::TextureView view = texture.CreateView(); in TEST_P() 92 wgpu::TextureView externalView = sampledTexture.CreateView(); in TEST_P() 133 wgpu::TextureView renderView = renderTexture.CreateView(); in TEST_P()
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/third_party/skia/platform_tools/android/apps/skottie/skottielib/src/main/java/org/skia/skottie/ |
D | SkottieView.java | 18 import android.view.TextureView; 62 mBackingView = new TextureView(context); in SkottieView() 85 mBackingView = new TextureView(context); in SkottieView() 86 ((TextureView) mBackingView).setOpaque(false); in SkottieView() 148 if (mBackingView instanceof TextureView) { in setSourceHelper() 150 … .createAnimation(((TextureView) mBackingView), inputStream, mBackgroundColor, mRepeatCount); in setSourceHelper()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | GPUTextureView.h | 29 GPUTextureView(wgpu::TextureView view); 32 inline operator const wgpu::TextureView &() const { 41 wgpu::TextureView view_;
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnAttachment.h | 22 wgpu::TextureView view() const { return fView; } in view() 37 wgpu::TextureView view); 42 wgpu::TextureView fView;
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D | GrDawnAttachment.cpp | 20 wgpu::TextureView view) in GrDawnAttachment() 40 wgpu::TextureView view = texture.CreateView(); in MakeStencil()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | TextureGL.h | 51 class TextureView final : public TextureViewBase { 53 TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor); 59 ~TextureView() override;
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D | TextureGL.cpp | 533 TextureView::TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor) in TextureView() function in dawn_native::opengl::TextureView 554 gl.TextureView(mHandle, mTarget, textureGL->GetHandle(), glFormat.internalFormat, in TextureView() 561 TextureView::~TextureView() { in ~TextureView() 564 void TextureView::DestroyImpl() { in DestroyImpl() 571 GLuint TextureView::GetHandle() const { in GetHandle() 576 GLenum TextureView::GetGLTarget() const { in GetGLTarget()
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D | Forward.h | 38 class TextureView; variable 56 using TextureViewType = TextureView;
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | WGPUHelpers.h | 62 ComboRenderPassDescriptor(std::initializer_list<wgpu::TextureView> colorAttachmentInfo, 63 wgpu::TextureView depthStencil = wgpu::TextureView()); 155 BindingInitializationHelper(uint32_t binding, const wgpu::TextureView& textureView); 166 wgpu::TextureView textureView;
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | RenderPassBuilderD3D12.h | 29 class TextureView; variable 69 TextureView* resolveSource, 70 TextureView* resolveDestination);
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D | RenderPassBuilderD3D12.cpp | 47 TextureView* resolveSource, in D3D12EndingAccessResolveParameters() 48 TextureView* resolveDestination) { in D3D12EndingAccessResolveParameters() 85 D3D12EndingAccessResolveSubresourceParameters(TextureView* resolveDestination) { in D3D12EndingAccessResolveSubresourceParameters() 178 TextureView* resolveSource, in SetRenderTargetEndingAccessResolve() 179 TextureView* resolveDestination) { in SetRenderTargetEndingAccessResolve()
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D | TextureD3D12.h | 144 class TextureView final : public TextureViewBase { 146 static Ref<TextureView> Create(TextureBase* texture, 158 TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor);
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D | Forward.h | 39 class TextureView; variable 59 using TextureViewType = TextureView;
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cTextureViewTests.hpp | 39 namespace TextureView namespace 124 static TextureView::_format getFormatOfInternalformat(const glw::GLenum internalformat); 128 static const char* getGLSLDataTypeForSamplerType(const TextureView::_sampler_type sampler_type, 131 static const char* getGLSLTypeForSamplerType(const TextureView::_sampler_type sampler_type); 137 static _internalformats getInternalformatsFromViewClass(TextureView::_view_class view_class); 148 …static TextureView::_sampler_type getSamplerTypeForInternalformat(const glw::GLenum internalformat… 157 static TextureView::_view_class getViewClassForInternalformat(const glw::GLenum internalformat); 674 const TextureView::_format format, void* result);
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | BindGroupVk.cpp | 93 TextureView* view = ToBackend(GetBindingAsTextureView(bindingIndex)); in BindGroup() 116 TextureView* view = ToBackend(GetBindingAsTextureView(bindingIndex)); in BindGroup() 143 TextureView* view = ToBackend(textureViews[0].Get()); in BindGroup()
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D | Forward.h | 39 class TextureView; variable 59 using TextureViewType = TextureView;
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D | TextureVk.h | 171 class TextureView final : public TextureViewBase { 173 static ResultOrError<Ref<TextureView>> Create(TextureBase* texture, 178 ~TextureView() override;
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/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/ |
D | Forward.h | 39 class TextureView; variable 58 using TextureViewType = TextureView;
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