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Searched refs:TextureView (Results 1 – 25 of 112) sorted by relevance

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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/
DRenderPassDescriptorValidationTests.cpp67 wgpu::TextureView Create2DAttachment(wgpu::Device& device, in Create2DAttachment()
86 wgpu::TextureView color = in TEST_F()
94 wgpu::TextureView depthStencil = in TEST_F()
137 wgpu::TextureView renderView = in TEST_F()
158 wgpu::TextureView color1x1A = in TEST_F()
160 wgpu::TextureView color1x1B = in TEST_F()
162 wgpu::TextureView color2x2 = in TEST_F()
165 wgpu::TextureView depthStencil1x1 = in TEST_F()
167 wgpu::TextureView depthStencil2x2 = in TEST_F()
191 wgpu::TextureView color = Create2DAttachment(device, 1, 1, wgpu::TextureFormat::RGBA8Unorm); in TEST_F()
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DTextureSubresourceTests.cpp39 wgpu::TextureView CreateTextureView(wgpu::Texture texture, in CreateTextureView()
52 void TestRenderPass(const wgpu::TextureView& renderView, in TestRenderPass()
53 const wgpu::TextureView& samplerView) { in TestRenderPass()
116 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_F()
117 wgpu::TextureView renderView = CreateTextureView(texture, 1, 0); in TEST_F()
130 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_F()
131 wgpu::TextureView renderView = CreateTextureView(texture, 0, 1); in TEST_F()
DResourceUsageTrackingTests.cpp826 wgpu::TextureView view = texture.CreateView(); in TEST_F()
849 wgpu::TextureView view = texture.CreateView(); in TEST_F()
894 wgpu::TextureView view = texture.CreateView(); in TEST_F()
936 wgpu::TextureView view = texture.CreateView(); in TEST_F()
975 wgpu::TextureView view = texture.CreateView(); in TEST_F()
1014 wgpu::TextureView viewLayer0 = texture.CreateView(&viewDesc); in TEST_F()
1017 wgpu::TextureView viewLayer1 = texture.CreateView(&viewDesc); in TEST_F()
1071 wgpu::TextureView v0 = t0.CreateView(); in TEST_F()
1074 wgpu::TextureView v1 = t1.CreateView(); in TEST_F()
1105 wgpu::TextureView view = texture.CreateView(); in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DSwapChainValidationTests.cpp73 void CheckTextureViewIsError(wgpu::TextureView view) { in CheckTextureViewIsError()
78 void CheckTextureViewIsDestroyed(wgpu::TextureView view) { in CheckTextureViewIsDestroyed()
83 void CheckTextureViewIsValid(wgpu::TextureView view) { in CheckTextureViewIsValid()
88 void CheckTextureView(wgpu::TextureView view, bool errorAtFinish, bool errorAtSubmit) { in CheckTextureView()
112 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P()
179 wgpu::TextureView view; in TEST_P()
204 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P()
216 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P()
260 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P()
284 wgpu::TextureView view = swapchain.GetCurrentTextureView(); in TEST_P()
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DTextureSubresourceTests.cpp38 wgpu::TextureView CreateTextureView(wgpu::Texture texture, in CreateTextureView()
51 void DrawTriangle(const wgpu::TextureView& view) { in DrawTriangle()
88 void SampleAndDraw(const wgpu::TextureView& samplerView, const wgpu::TextureView& renderView) { in SampleAndDraw()
151 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_P()
152 wgpu::TextureView renderView = CreateTextureView(texture, 1, 0); in TEST_P()
179 wgpu::TextureView samplerView = CreateTextureView(texture, 0, 0); in TEST_P()
180 wgpu::TextureView renderView = CreateTextureView(texture, 0, 1); in TEST_P()
DMultisampledRenderingTests.cpp152 std::initializer_list<wgpu::TextureView> colorViews, in CreateComboRenderPassDescriptorForTest()
153 std::initializer_list<wgpu::TextureView> resolveTargetViews, in CreateComboRenderPassDescriptorForTest()
164 for (const wgpu::TextureView& resolveTargetView : resolveTargetViews) { in CreateComboRenderPassDescriptorForTest()
209 wgpu::TextureView mMultisampledColorView;
211 wgpu::TextureView mResolveView;
213 wgpu::TextureView mDepthStencilView;
424 wgpu::TextureView multisampledColorView2 = in TEST_P()
427 wgpu::TextureView resolveView2 = resolveTexture2.CreateView(); in TEST_P()
481 wgpu::TextureView resolveView2 = resolveTexture2.CreateView(); in TEST_P()
514 wgpu::TextureView resolveView = resolveTexture.CreateView(&textureViewDescriptor); in TEST_P()
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DTextureViewTests.cpp170 void Verify(const wgpu::TextureView& textureView, const char* fragmentShader, int expected) { in Verify()
219 wgpu::TextureView textureView = mTexture.CreateView(&descriptor); in Texture2DViewTest()
257 wgpu::TextureView textureView = mTexture.CreateView(&descriptor); in Texture2DArrayViewTest()
336 wgpu::TextureView cubeMapTextureView = mTexture.CreateView(&descriptor); in TextureCubeMapTest()
366 wgpu::TextureView textureView = mTexture.CreateView(&descriptor); in TEST_P()
492 wgpu::TextureView textureView = texture.CreateView(&descriptor); in TextureLayerAsColorAttachmentTest()
679 wgpu::TextureView view = texture.CreateView(); in TEST_P()
696 wgpu::TextureView view = texture.CreateView(&viewDesc); in TEST_P()
712 wgpu::TextureView view = texture.CreateView(); in TEST_P()
DExternalTextureTests.cpp51 wgpu::TextureView view = texture.CreateView(); in TEST_P()
92 wgpu::TextureView externalView = sampledTexture.CreateView(); in TEST_P()
133 wgpu::TextureView renderView = renderTexture.CreateView(); in TEST_P()
/third_party/skia/platform_tools/android/apps/skottie/skottielib/src/main/java/org/skia/skottie/
DSkottieView.java18 import android.view.TextureView;
62 mBackingView = new TextureView(context); in SkottieView()
85 mBackingView = new TextureView(context); in SkottieView()
86 ((TextureView) mBackingView).setOpaque(false); in SkottieView()
148 if (mBackingView instanceof TextureView) { in setSourceHelper()
150 … .createAnimation(((TextureView) mBackingView), inputStream, mBackgroundColor, mRepeatCount); in setSourceHelper()
/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/
DGPUTextureView.h29 GPUTextureView(wgpu::TextureView view);
32 inline operator const wgpu::TextureView &() const {
41 wgpu::TextureView view_;
/third_party/skia/src/gpu/dawn/
DGrDawnAttachment.h22 wgpu::TextureView view() const { return fView; } in view()
37 wgpu::TextureView view);
42 wgpu::TextureView fView;
DGrDawnAttachment.cpp20 wgpu::TextureView view) in GrDawnAttachment()
40 wgpu::TextureView view = texture.CreateView(); in MakeStencil()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
DTextureGL.h51 class TextureView final : public TextureViewBase {
53 TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor);
59 ~TextureView() override;
DTextureGL.cpp533 TextureView::TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor) in TextureView() function in dawn_native::opengl::TextureView
554 gl.TextureView(mHandle, mTarget, textureGL->GetHandle(), glFormat.internalFormat, in TextureView()
561 TextureView::~TextureView() { in ~TextureView()
564 void TextureView::DestroyImpl() { in DestroyImpl()
571 GLuint TextureView::GetHandle() const { in GetHandle()
576 GLenum TextureView::GetGLTarget() const { in GetGLTarget()
DForward.h38 class TextureView; variable
56 using TextureViewType = TextureView;
/third_party/skia/third_party/externals/dawn/src/utils/
DWGPUHelpers.h62 ComboRenderPassDescriptor(std::initializer_list<wgpu::TextureView> colorAttachmentInfo,
63 wgpu::TextureView depthStencil = wgpu::TextureView());
155 BindingInitializationHelper(uint32_t binding, const wgpu::TextureView& textureView);
166 wgpu::TextureView textureView;
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
DRenderPassBuilderD3D12.h29 class TextureView; variable
69 TextureView* resolveSource,
70 TextureView* resolveDestination);
DRenderPassBuilderD3D12.cpp47 TextureView* resolveSource, in D3D12EndingAccessResolveParameters()
48 TextureView* resolveDestination) { in D3D12EndingAccessResolveParameters()
85 D3D12EndingAccessResolveSubresourceParameters(TextureView* resolveDestination) { in D3D12EndingAccessResolveSubresourceParameters()
178 TextureView* resolveSource, in SetRenderTargetEndingAccessResolve()
179 TextureView* resolveDestination) { in SetRenderTargetEndingAccessResolve()
DTextureD3D12.h144 class TextureView final : public TextureViewBase {
146 static Ref<TextureView> Create(TextureBase* texture,
158 TextureView(TextureBase* texture, const TextureViewDescriptor* descriptor);
DForward.h39 class TextureView; variable
59 using TextureViewType = TextureView;
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cTextureViewTests.hpp39 namespace TextureView namespace
124 static TextureView::_format getFormatOfInternalformat(const glw::GLenum internalformat);
128 static const char* getGLSLDataTypeForSamplerType(const TextureView::_sampler_type sampler_type,
131 static const char* getGLSLTypeForSamplerType(const TextureView::_sampler_type sampler_type);
137 static _internalformats getInternalformatsFromViewClass(TextureView::_view_class view_class);
148 …static TextureView::_sampler_type getSamplerTypeForInternalformat(const glw::GLenum internalformat…
157 static TextureView::_view_class getViewClassForInternalformat(const glw::GLenum internalformat);
674 const TextureView::_format format, void* result);
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
DBindGroupVk.cpp93 TextureView* view = ToBackend(GetBindingAsTextureView(bindingIndex)); in BindGroup()
116 TextureView* view = ToBackend(GetBindingAsTextureView(bindingIndex)); in BindGroup()
143 TextureView* view = ToBackend(textureViews[0].Get()); in BindGroup()
DForward.h39 class TextureView; variable
59 using TextureViewType = TextureView;
DTextureVk.h171 class TextureView final : public TextureViewBase {
173 static ResultOrError<Ref<TextureView>> Create(TextureBase* texture,
178 ~TextureView() override;
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
DForward.h39 class TextureView; variable
58 using TextureViewType = TextureView;

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