Home
last modified time | relevance | path

Searched refs:TexturesUsed (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/mesa/program/
Darbprogparse.c112 program->TexturesUsed[i] = prog.TexturesUsed[i]; in _mesa_parse_arb_fragment_program()
113 if (prog.TexturesUsed[i]) in _mesa_parse_arb_fragment_program()
Dprogram_parse.y460 if ((state->prog->TexturesUsed[$6] != 0)
461 && ((state->prog->TexturesUsed[$6] != target_mask)
470 state->prog->TexturesUsed[$6] |= target_mask;
511 if ((state->prog->TexturesUsed[$10] != 0)
512 && ((state->prog->TexturesUsed[$10] != target_mask)
521 state->prog->TexturesUsed[$10] |= target_mask;
/third_party/mesa3d/src/mesa/main/
Duniform_query.cpp2195 GLbitfield TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; in _mesa_sampler_uniforms_pipeline_are_valid() local
2201 memset(TexturesUsed, 0, sizeof(TexturesUsed)); in _mesa_sampler_uniforms_pipeline_are_valid()
2220 if (TexturesUsed[unit] & ~(1 << tgt)) { in _mesa_sampler_uniforms_pipeline_are_valid()
2229 TexturesUsed[unit] |= (1 << tgt); in _mesa_sampler_uniforms_pipeline_are_valid()
Dshader_types.h542 GLbitfield16 TexturesUsed[MAX_COMBINED_TEXTURE_IMAGE_UNITS]; member
Duniforms.c76 assert(unit < ARRAY_SIZE(prog->TexturesUsed)); in update_single_shader_texture_used()
95 if (glprog->TexturesUsed[unit] & ~(1 << target)) in update_single_shader_texture_used()
99 prog->TexturesUsed[unit] |= (1 << target); in update_single_shader_texture_used()
113 memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed)); in _mesa_update_shader_textures_used()
Dtexstate.c678 target_index = ffs(prog->TexturesUsed[unit]) - 1; in update_single_program_texture()
869 const gl_texture_index target_index = ffs(prog->TexturesUsed[unit]) - 1; in fix_missing_textures_for_atifs()
/third_party/mesa3d/src/compiler/glsl/
Dserialize.cpp1102 blob_write_bytes(metadata, glprog->TexturesUsed, in write_shader_metadata()
1103 sizeof(glprog->TexturesUsed)); in write_shader_metadata()
1154 blob_copy_bytes(metadata, (uint8_t *) glprog->TexturesUsed, in read_shader_metadata()
1155 sizeof(glprog->TexturesUsed)); in read_shader_metadata()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_atifs_to_nir.c566 prog->TexturesUsed[r] = TEXTURE_2D_BIT; in st_init_atifs_prog()