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Searched refs:ToInsert (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/
DA15SDOptimizer.cpp88 unsigned Lane, unsigned ToInsert);
479 const DebugLoc &DL, unsigned DReg, unsigned Lane, unsigned ToInsert) { in createInsertSubreg() argument
486 .addReg(ToInsert) in createInsertSubreg()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/
DRegisterCoalescer.cpp3467 SmallVector<MachineInstr *, 8> ToInsert; in buildVRegToDbgValueMap() local
3471 auto CloseNewDVRange = [this, &ToInsert](SlotIndex Slot) { in buildVRegToDbgValueMap()
3472 for (auto *X : ToInsert) in buildVRegToDbgValueMap()
3475 ToInsert.clear(); in buildVRegToDbgValueMap()
3487 ToInsert.push_back(&MI); in buildVRegToDbgValueMap()
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DCore.cpp2639 BasicBlock *ToInsert = unwrap(BB); in LLVMInsertExistingBasicBlockAfterInsertBlock() local
2643 ToInsert); in LLVMInsertExistingBasicBlockAfterInsertBlock()