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Searched refs:USAGE_COLOR (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Shader/
DVertexShader.cpp262 if(dst.x) output[C0][0] = Semantic(Shader::USAGE_COLOR, 0); in analyzeOutput()
263 if(dst.y) output[C0][1] = Semantic(Shader::USAGE_COLOR, 0); in analyzeOutput()
264 if(dst.z) output[C0][2] = Semantic(Shader::USAGE_COLOR, 0); in analyzeOutput()
265 if(dst.w) output[C0][3] = Semantic(Shader::USAGE_COLOR, 0); in analyzeOutput()
269 if(dst.x) output[C1][0] = Semantic(Shader::USAGE_COLOR, 1); in analyzeOutput()
270 if(dst.y) output[C1][1] = Semantic(Shader::USAGE_COLOR, 1); in analyzeOutput()
271 if(dst.z) output[C1][2] = Semantic(Shader::USAGE_COLOR, 1); in analyzeOutput()
272 if(dst.w) output[C1][3] = Semantic(Shader::USAGE_COLOR, 1); in analyzeOutput()
DPixelShader.cpp205 input[0][0] = Semantic(Shader::USAGE_COLOR, 0); in analyzeInterpolants()
206 input[0][1] = Semantic(Shader::USAGE_COLOR, 0); in analyzeInterpolants()
207 input[0][2] = Semantic(Shader::USAGE_COLOR, 0); in analyzeInterpolants()
208 input[0][3] = Semantic(Shader::USAGE_COLOR, 0); in analyzeInterpolants()
210 input[1][0] = Semantic(Shader::USAGE_COLOR, 1); in analyzeInterpolants()
211 input[1][1] = Semantic(Shader::USAGE_COLOR, 1); in analyzeInterpolants()
212 input[1][2] = Semantic(Shader::USAGE_COLOR, 1); in analyzeInterpolants()
213 input[1][3] = Semantic(Shader::USAGE_COLOR, 1); in analyzeInterpolants()
DShader.hpp319 USAGE_COLOR = 10, enumerator
DShader.cpp279 case USAGE_COLOR: instructionString += "_color"; break; in string()
DVertexProgram.cpp647 case Shader::USAGE_COLOR: in passThrough()
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSetupProcessor.cpp149 case Shader::USAGE_COLOR: flat = semantic.flat || flatShading; break; in update()
174 case Shader::USAGE_COLOR: in update()
DPixelProcessor.cpp1164 case Shader::USAGE_COLOR: flat = semantic.flat || flatShading; break; in update()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.cpp1386 …vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR, in + i,… in linkVaryings()
1425 vertexBinary->setOutput(out + i, components, sw::Shader::Semantic(sw::Shader::USAGE_COLOR)); in linkVaryings()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3131 …etInput(var + i, type.registerSize(), sw::Shader::Semantic(sw::Shader::USAGE_COLOR, var + i, flat)… in setPixelShaderInputs()