/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fUniformLocationTests.cpp | 68 struct UniformInfo struct 84 …UniformInfo (VarType type_, ShaderStage declareLocation_, ShaderStage layoutLocation_, ShaderStage… in UniformInfo() argument 101 const vector<UniformInfo>& uniformInfo); 107 IterateResult run (const vector<UniformInfo>& uniformList); 108 static glu::ProgramSources genShaderSources (const vector<UniformInfo>& uniformList); 109 …bool verifyLocations (const glu::ShaderProgram& program, const vector<UniformInfo>& uniform… 110 void render (const glu::ShaderProgram& program, const vector<UniformInfo>& uniformList); 119 const vector<UniformInfo> m_uniformInfo; 150 const vector<UniformInfo>& uniformInfo) in UniformLocationCase() 221 UniformLocationCase::IterateResult UniformLocationCase::run (const vector<UniformInfo>& uniformList) in run() [all …]
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlUniformHandler.h | 32 struct MtlUniformInfo : public UniformInfo { 49 UniformInfo& uniform(int idx) override { in uniform() 52 const UniformInfo& uniform(int idx) const override { in uniform() 92 const UniformInfo& getUniformInfo(UniformHandle u) const { in getUniformInfo()
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D | GrMtlUniformHandler.mm | 267 for (const UniformInfo& sampler : fSamplers.items()) { 288 for (const UniformInfo& localUniform : fUniforms.items()) {
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/third_party/skia/src/gpu/vk/ |
D | GrVkUniformHandler.h | 57 struct VkUniformInfo : public UniformInfo { 84 UniformInfo& uniform(int idx) override { in uniform() 87 const UniformInfo& uniform(int idx) const override { in uniform() 159 UniformInfo fInputUniform;
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/third_party/skia/src/gpu/ |
D | GrSPIRVUniformHandler.h | 27 struct SPIRVUniformInfo : public UniformInfo { 42 UniformInfo& uniform(int idx) override { in uniform() 45 const UniformInfo& uniform(int idx) const override { in uniform()
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D | GrSPIRVUniformHandler.cpp | 295 for (const UniformInfo& uniform : fUniforms.items()) { in appendUniformDecls()
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/third_party/skia/src/gpu/glsl/ |
D | GrGLSLUniformHandler.h | 34 struct UniformInfo { struct 83 virtual UniformInfo& uniform(int idx) = 0; 84 virtual const UniformInfo& uniform(int idx) const = 0;
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D | GrGLSLUniformHandler.cpp | 16 const UniformInfo& u = this->uniform(i); in getUniformMapping() 27 UniformInfo& u = this->uniform(i); in liftUniformToVertexShader()
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/third_party/skia/src/gpu/gl/ |
D | GrGLUniformHandler.h | 34 UniformInfo& uniform(int idx) override { in uniform() 37 const UniformInfo& uniform(int idx) const override { in uniform()
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D | GrGLUniformHandler.cpp | 98 for (const UniformInfo& uniform : fUniforms.items()) { in appendUniformDecls() 104 for (const UniformInfo& sampler : fSamplers.items()) { in appendUniformDecls()
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D | GrGLProgramDataManager.h | 29 struct GLUniformInfo : public GrGLSLUniformHandler::UniformInfo {
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/third_party/skia/src/sksl/codegen/ |
D | SkSLVMCodeGenerator.h | 90 struct UniformInfo { struct 102 std::unique_ptr<UniformInfo> Program_GetUniformInfo(const Program& program); argument
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D | SkSLVMCodeGenerator.cpp | 1954 static void gather_uniforms(UniformInfo* info, const Type& type, const String& name) { in gather_uniforms() 1979 std::unique_ptr<UniformInfo> Program_GetUniformInfo(const Program& program) { in Program_GetUniformInfo() 1980 auto info = std::make_unique<UniformInfo>(); in Program_GetUniformInfo()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRender.hpp | 624 class UniformInfo class in vkt::sr::ShaderRenderCaseInstance 627 UniformInfo (void) {} in UniformInfo() function in vkt::sr::ShaderRenderCaseInstance::UniformInfo 628 virtual ~UniformInfo (void) {} in ~UniformInfo() 634 class BufferUniform : public UniformInfo 645 class SamplerUniform : public UniformInfo 658 typedef de::SharedPtr<de::UniquePtr<UniformInfo> > UniformInfoSp;
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D | vktShaderRender.cpp | 760 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniformInfo))); in setupUniformData() 1716 m_uniformInfos.push_back(UniformInfoSp(new de::UniquePtr<UniformInfo>(uniform))); in createSamplerUniform() 2095 const UniformInfo* uniformInfo = m_uniformInfos[i].get()->get(); in render()
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/third_party/skia/modules/particles/src/ |
D | SkParticleEffect.cpp | 33 std::unique_ptr<SkSL::UniformInfo> uniformInfo) in SkParticleProgram() 57 std::unique_ptr<SkSL::UniformInfo> fUniformInfo; 170 std::unique_ptr<SkSL::UniformInfo> uniformInfo = SkSL::Program_GetUniformInfo(*program); in prepare() 247 const SkSL::UniformInfo* info = this->uniformInfo(); in setUniform() 505 const SkSL::UniformInfo* SkParticleEffect::uniformInfo() const { in uniformInfo()
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/third_party/skia/modules/particles/include/ |
D | SkParticleEffect.h | 34 struct UniformInfo; 175 const SkSL::UniformInfo* uniformInfo() const;
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/third_party/skia/modules/canvaskit/ |
D | particles_bindings.cpp | 86 ParticleUniform fromUniform(const SkSL::UniformInfo::Uniform& u) { in fromUniform()
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/third_party/skia/tools/viewer/ |
D | ParticlesSlide.cpp | 327 auto uniformsGui = [mousePos](const SkSL::UniformInfo* info, float* data) { in draw()
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