/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | BufferTests.cpp | 73 buffer.Unmap(); in TEST_P() 82 buffer.Unmap(); in TEST_P() 94 buffer.Unmap(); in TEST_P() 106 buffer.Unmap(); in TEST_P() 113 buffer.Unmap(); in TEST_P() 128 buffer.Unmap(); in TEST_P() 149 buffer.Unmap(); in TEST_P() 163 buffer.Unmap(); in TEST_P() 195 user->buffer.Unmap(); in TEST_P() 215 buffer.Unmap(); in TEST_P() [all …]
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D | NonzeroBufferCreationTests.cpp | 96 buffer.Unmap(); in TEST_P() 101 buffer.Unmap(); in TEST_P() 112 buffer.Unmap(); in TEST_P() 125 buffer.Unmap(); in TEST_P()
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D | QueueTimelineTests.cpp | 77 mMapReadBuffer.Unmap(); in TEST_P() 93 mMapReadBuffer.Unmap(); in TEST_P()
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D | BufferZeroInitTests.cpp | 716 buffer.Unmap(); in TEST_P() 732 buffer.Unmap(); in TEST_P() 739 buffer.Unmap(); in TEST_P() 758 buffer.Unmap(); in TEST_P() 772 buffer.Unmap(); in TEST_P() 795 buffer.Unmap(); in TEST_P() 800 buffer.Unmap(); in TEST_P() 818 buffer.Unmap(); in TEST_P() 847 buffer.Unmap(); in TEST_P() 862 buffer.Unmap(); in TEST_P()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/validation/ |
D | BufferValidationTests.cpp | 145 buf.Unmap(); in TEST_F() 157 buf.Unmap(); in TEST_F() 323 buf.Unmap(); in TEST_F() 335 buf.Unmap(); in TEST_F() 352 buf.Unmap(); in TEST_F() 366 buf.Unmap(); in TEST_F() 410 .WillOnce(InvokeWithoutArgs([&]() { buf.Unmap(); })); in TEST_F() 419 .WillOnce(InvokeWithoutArgs([&]() { buf.Unmap(); })); in TEST_F() 500 ASSERT_DEVICE_ERROR(buf.Unmap()); in TEST_F() 508 ASSERT_DEVICE_ERROR(buf.Unmap()); in TEST_F() [all …]
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D | QueueSubmitValidationTests.cpp | 80 buffer.Unmap(); in TEST_F() 127 buffer.Unmap(); in TEST_F() 149 data->buffer.Unmap(); in TEST_F()
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D | WriteBufferTests.cpp | 100 buffer.Unmap(); in TEST_F()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | IndexBuffer11.cpp | 96 dxContext->Unmap(mBuffer.get(), 0); in unmapBuffer() 134 dxContext->Unmap(mBuffer.get(), 0); in discard()
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D | VertexBuffer11.cpp | 92 dxContext->Unmap(mBuffer.get(), 0); in hintUnmapResource() 157 mRenderer->getDeviceContext()->Unmap(mBuffer.get(), 0); in discard()
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D | Blit11.cpp | 863 deviceContext->Unmap(mVertexBuffer.get(), 0); in swizzleTexture() 875 deviceContext->Unmap(mSwizzleCB.get(), 0); in swizzleTexture() 989 deviceContext->Unmap(mVertexBuffer.get(), 0); in copyTexture() 1093 deviceContext->Unmap(mVertexBuffer.get(), 0); in copyDepth() 1254 deviceContext->Unmap(sourceStaging.get(), 0); in copyAndConvertImpl() 1275 deviceContext->Unmap(sourceStaging.get(), 0); in copyAndConvertImpl() 1276 deviceContext->Unmap(destStaging.get(), 0); in copyAndConvertImpl() 1324 deviceContext->Unmap(destStaging.get(), 0); in copyAndConvert()
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/third_party/skia/third_party/externals/d3d12allocator/src/ |
D | Tests.cpp | 847 resources[i].resource->Unmap(0, NULL); in TestMapping() 1019 resourcesUpload[i].resource->Unmap(0, NULL); in TestTransfer() 1057 resourcesReadback[i].resource->Unmap(0, &EMPTY_RANGE); in TestTransfer() 1091 bufUpload.resource->Unmap(0, NULL); in TestZeroInitialized() 1125 bufReadback.resource->Unmap(0, &EMPTY_RANGE); in TestZeroInitialized() 1257 res.resource->Unmap(0, NULL); in TestMultithreading() 1302 res.resource->Unmap(0, NULL); in TestMultithreading() 1322 resources[resIndex].resource->Unmap(0, &EMPTY_RANGE); in TestMultithreading()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | StagingBufferD3D12.cpp | 68 GetResource()->Unmap(0, nullptr); in ~StagingBuffer()
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/third_party/skia/third_party/externals/dawn/src/dawn_wire/client/ |
D | Buffer.h | 48 void Unmap();
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/third_party/gstreamer/gstplugins_bad/tests/examples/d3d11/ |
D | d3d11device.cpp | 366 context->Unmap (vertex_buffer.Get(), 0); in prepare_shader() 392 context->Unmap (index_buffer.Get(), 0); in prepare_shader()
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/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/ |
D | BufferUploadPerf.cpp | 135 buffer.Unmap(); in Step()
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_dx10.cpp | 165 bd->pVB->Unmap(); in ImGui_ImplDX10_RenderDrawData() 166 bd->pIB->Unmap(); in ImGui_ImplDX10_RenderDrawData() 187 bd->pVertexConstantBuffer->Unmap(); in ImGui_ImplDX10_RenderDrawData()
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D | imgui_impl_dx11.cpp | 171 ctx->Unmap(bd->pVB, 0); in ImGui_ImplDX11_RenderDrawData() 172 ctx->Unmap(bd->pIB, 0); in ImGui_ImplDX11_RenderDrawData() 193 ctx->Unmap(bd->pVertexConstantBuffer, 0); in ImGui_ImplDX11_RenderDrawData()
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D | imgui_impl_dx12.cpp | 234 fr->VertexBuffer->Unmap(0, &range); in ImGui_ImplDX12_RenderDrawData() 235 fr->IndexBuffer->Unmap(0, &range); in ImGui_ImplDX12_RenderDrawData() 346 uploadBuffer->Unmap(0, &range); in ImGui_ImplDX12_CreateFontsTexture()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnBuffer.cpp | 87 fBuffer.Unmap(); in onUnmap()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | Buffer.h | 72 void Unmap();
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D | Buffer.cpp | 403 Unmap(); in APIUnmap() 406 void BufferBase::Unmap() { in Unmap() function in dawn_native::BufferBase
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/third_party/skia/third_party/externals/dawn/src/tests/white_box/ |
D | D3D12ResidencyTests.cpp | 236 buffer.Unmap(); in TEST_P() 282 buffer.Unmap(); in TEST_P()
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/third_party/gstreamer/gstplugins_bad/sys/d3d11/ |
D | gstd3d11converter.cpp | 1586 context_handle->Unmap (transform_const_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader() 1627 context_handle->Unmap (alpha_const_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader() 1697 context_handle->Unmap (vertex_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader() 1741 context_handle->Unmap (vertex_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader() 1742 context_handle->Unmap (index_buffer.Get (), 0); in gst_d3d11_color_convert_setup_shader() 2059 context_handle->Unmap (self->vertex_buffer, 0); in gst_d3d11_converter_update_vertex_buffer() 2145 context_handle->Unmap (converter->alpha_const_buffer, 0); in gst_d3d11_converter_convert_unlocked()
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/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
D | GPUBuffer.cpp | 152 buffer_.Unmap(); in unmap()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/utils/ |
D | WGPUHelpers.cpp | 56 buffer->Unmap(); in CreateBufferFromData()
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