Searched refs:VARYING_BIT_TEX (Results 1 – 3 of 3) sorted by relevance
486 #define VARYING_BIT_TEX(U) BITFIELD64_BIT(VARYING_SLOT_TEX0 + (U)) macro
281 inputs_referenced |= VARYING_BIT_TEX(i); in make_state_key()
1491 if (!(p->state->fragprog_inputs_read & VARYING_BIT_TEX(i))) in build_texture_transform()