Searched refs:VERT_ATTRIB_FOG (Results 1 – 16 of 16) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
D | glthread_get.c | 110 *p = (ctx->GLThread.CurrentVAO->UserEnabled & (1 << VERT_ATTRIB_FOG)) != 0; in _mesa_marshal_GetIntegerv()
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D | arrayobj.c | 76 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */ 117 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */ 158 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
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D | varray.c | 1214 VERT_ATTRIB_FOG, GL_RGBA, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer_no_error() 1229 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_FogCoordPointer() 1235 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer() 1259 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_VertexArrayFogCoordOffsetEXT() 1265 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_VertexArrayFogCoordOffsetEXT() 3901 case VERT_ATTRIB_FOG: in init_default_vao_state() 3902 init_array(ctx, vao, VERT_ATTRIB_FOG, 1, GL_FLOAT); in init_default_vao_state() 4054 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Format.Type; in _mesa_GetVertexArrayIntegervEXT() 4057 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Stride; in _mesa_GetVertexArrayIntegervEXT() 4060 buf = vao->BufferBinding[VERT_ATTRIB_FOG].BufferObj; in _mesa_GetVertexArrayIntegervEXT()
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D | getstring.c | 279 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _get_vao_pointerv()
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D | rastpos.c | 476 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _mesa_RasterPos() 731 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f()
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D | glthread_marshal.h | 409 return VERT_ATTRIB_FOG; in _mesa_array_to_attrib()
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D | glthread_varray.c | 43 [VERT_ATTRIB_FOG] = 4, in _mesa_glthread_reset_vao()
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D | enable.c | 123 vao_state(ctx, vao, VERT_ATTRIB_FOG, state); in client_state()
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D | ffvertex_prog.c | 1411 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog()
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D | dlist.c | 6270 #define VBO_ATTRIB_FOG VERT_ATTRIB_FOG
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/third_party/mesa3d/src/compiler/ |
D | shader_enums.h | 167 VERT_ATTRIB_FOG, enumerator 247 #define VERT_BIT_FOG BITFIELD_BIT(VERT_ATTRIB_FOG)
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D | shader_enums.c | 124 ENUM(VERT_ATTRIB_FOG), in gl_vert_attrib_name()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi.c | 297 return VERT_ATTRIB_FOG; in svga_tgsi_to_gl_vert_attrib_semantic()
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1169 add_input(VERT_ATTRIB_FOG, float_t, "gl_FogCoord"); in generate_vs_special_vars()
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/third_party/mesa3d/src/mesa/program/ |
D | program_parse.y | 1031 $$ = VERT_ATTRIB_FOG;
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/third_party/mesa3d/src/nouveau/codegen/ |
D | nv50_ir_from_nir.cpp | 887 case VERT_ATTRIB_FOG: in vert_attrib_to_tgsi_semantic()
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