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Searched refs:VERT_ATTRIB_FOG (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_get.c110 *p = (ctx->GLThread.CurrentVAO->UserEnabled & (1 << VERT_ATTRIB_FOG)) != 0; in _mesa_marshal_GetIntegerv()
Darrayobj.c76 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
117 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
158 VERT_ATTRIB_FOG, /* VERT_ATTRIB_FOG */
Dvarray.c1214 VERT_ATTRIB_FOG, GL_RGBA, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer_no_error()
1229 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_FogCoordPointer()
1235 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_FogCoordPointer()
1259 VERT_ATTRIB_FOG, legalTypes, 1, 1, 1, in _mesa_VertexArrayFogCoordOffsetEXT()
1265 VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE, in _mesa_VertexArrayFogCoordOffsetEXT()
3901 case VERT_ATTRIB_FOG: in init_default_vao_state()
3902 init_array(ctx, vao, VERT_ATTRIB_FOG, 1, GL_FLOAT); in init_default_vao_state()
4054 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Format.Type; in _mesa_GetVertexArrayIntegervEXT()
4057 *param = vao->VertexAttrib[VERT_ATTRIB_FOG].Stride; in _mesa_GetVertexArrayIntegervEXT()
4060 buf = vao->BufferBinding[VERT_ATTRIB_FOG].BufferObj; in _mesa_GetVertexArrayIntegervEXT()
Dgetstring.c279 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr; in _get_vao_pointerv()
Drastpos.c476 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in _mesa_RasterPos()
731 ctx->Current.RasterDistance = ctx->Current.Attrib[VERT_ATTRIB_FOG][0]; in window_pos3f()
Dglthread_marshal.h409 return VERT_ATTRIB_FOG; in _mesa_array_to_attrib()
Dglthread_varray.c43 [VERT_ATTRIB_FOG] = 4, in _mesa_glthread_reset_vao()
Denable.c123 vao_state(ctx, vao, VERT_ATTRIB_FOG, state); in client_state()
Dffvertex_prog.c1411 input = swizzle1(register_input(p, VERT_ATTRIB_FOG), X); in build_fog()
Ddlist.c6270 #define VBO_ATTRIB_FOG VERT_ATTRIB_FOG
/third_party/mesa3d/src/compiler/
Dshader_enums.h167 VERT_ATTRIB_FOG, enumerator
247 #define VERT_BIT_FOG BITFIELD_BIT(VERT_ATTRIB_FOG)
Dshader_enums.c124 ENUM(VERT_ATTRIB_FOG), in gl_vert_attrib_name()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi.c297 return VERT_ATTRIB_FOG; in svga_tgsi_to_gl_vert_attrib_semantic()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp1169 add_input(VERT_ATTRIB_FOG, float_t, "gl_FogCoord"); in generate_vs_special_vars()
/third_party/mesa3d/src/mesa/program/
Dprogram_parse.y1031 $$ = VERT_ATTRIB_FOG;
/third_party/mesa3d/src/nouveau/codegen/
Dnv50_ir_from_nir.cpp887 case VERT_ATTRIB_FOG: in vert_attrib_to_tgsi_semantic()