Searched refs:VIRGL_DEBUG_USE_TGSI (Results 1 – 2 of 2) sorted by relevance
40 VIRGL_DEBUG_USE_TGSI = 1 << 7, enumerator
49 { "use_tgsi", VIRGL_DEBUG_USE_TGSI, NULL },442 return (virgl_debug & VIRGL_DEBUG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR; in virgl_get_shader_param()444 …return (1 << PIPE_SHADER_IR_TGSI) | ((virgl_debug & VIRGL_DEBUG_USE_TGSI) ? 0 : (1 << PIPE_SHADER_… in virgl_get_shader_param()960 uint32_t shader_debug_flags = virgl_debug & VIRGL_DEBUG_USE_TGSI; in virgl_disk_cache_create()