Searched refs:VP8RGBToV (Results 1 – 5 of 5) sorted by relevance
/third_party/skia/third_party/externals/libwebp/src/dsp/ |
D | yuv.c | 142 const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); in WebPConvertARGBToUV_C() 158 const int tmp_v = VP8RGBToV(r, g, b, YUV_HALF << 2); in WebPConvertARGBToUV_C() 191 v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); in WebPConvertRGBA32ToUV_C()
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D | yuv.h | 201 static WEBP_INLINE int VP8RGBToV(int r, int g, int b, int rounding) { in VP8RGBToV() function
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D | yuv_neon.c | 130 v[i] = VP8RGBToV(r, g, b, YUV_HALF << 2); in ConvertRGBA32ToUV_NEON()
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/third_party/skia/third_party/externals/libwebp/src/enc/ |
D | picture_tools_enc.c | 204 const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha()
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D | picture_csp_enc.c | 154 return (rg == NULL) ? VP8RGBToV(r, g, b, YUV_HALF << 2) in RGBToV() 155 : VP8RGBToV(r, g, b, VP8RandomBits(rg, YUV_FIX + 2)); in RGBToV()
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