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Searched refs:ValidPrimMaskIndexed (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Ddraw_validate.c59 ctx->ValidPrimMaskIndexed = mask; in _mesa_update_valid_to_render_state()
66 ctx->ValidPrimMaskIndexed = 0; in _mesa_update_valid_to_render_state()
509 ctx->ValidPrimMaskIndexed = mask; in _mesa_update_valid_to_render_state()
Ddraw.c160 unsigned mask_indexed = ctx->ValidPrimMaskIndexed; in valid_prim_mode_custom()
164 mask_indexed == ctx->ValidPrimMaskIndexed && in valid_prim_mode_custom()
189 return valid_prim_mode_custom(ctx, mode, ctx->ValidPrimMaskIndexed); in valid_prim_mode_indexed()
Dmtypes.h3346 GLbitfield ValidPrimMaskIndexed; member